Budget: 7000 UAH Deadline: 7 days
Good Morning) ready to help in creating a design for your project, I work in the figure, examples of my work can be seen in the portfolio Freelancehunt
or here is Behance
I look forward to cooperation.)
Budget: 10000 UAH Deadline: 10 days
Welcome to!
I am engaged in creating mobile and web interfaces. I use the Auto Layout and the Components. I make a easy and convenient design) I can show other works that are not currently in the portfolio. I will be happy to discuss with you all the details and nuances.
My portfolio: Behance
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- Rating -
- Rating 127
Budget: 3000 UAH Deadline: 7 days
Welcome!UI/UX designer, I create websites and develop user interfaces. For me, the job of a designer is not just a visual part, it is the time to analyze the niche, to clarify the goals and advantages of the brand in the consciousness of ordinary users, to develop a strategy. With my passion for design and the desire to help users, I will incorporate your thoughts into life. As I get a rating then the price is low at first.
My portfolio: Behance
Budget: 3000 UAH Deadline: 10 days
Good Morning !
Web design for 2 years. I work at Figma. I was interested in your project, I would like to discuss more in detail with you.
I work on the result, additional editing in the work is free. I make the order in time.
Link to the portfolio:
Behance
Budget: 1234 UAH Deadline: 4 days
Hello, I was interested in your project.
I specialize in:
UI / UX (Game / Mobile / Desktop)
The graphic design;
The portfolio:
Behance
Freelancehunt
Dribbble
Let's write, let's discuss all the details.
I will be happy to cooperate.
The best desire is Costantine.
Proposals concealed
Proposals are currently absent
Proposals concealed
Current freelance projects in the category Mobile Apps Design
I'm looking for a designer to create 5–6 screenshots for a mobile app in the Google Play Market. The app is dedicated to face training (Face Yoga) and is aimed at a wide audience. A modern and attractive design is needed that combines the app interface and short marketing texts. The final deliverables should include files that meet Play Market requirements and source materials in Figma or PSD.
We already have a ready-made brand character. We need to create about 40 illustrations with him in different situations for a mobile application (mainly: missions and achievements). Important: - to maintain the existing style of the character; - to be able to adapt the hero to different plots and emotions; Send examples of your work and an estimated cost of collaboration
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.