Дорабокта проекта на Unity
Всем привет,
Есть проект на Unity (2019.2.21f1). Нужно доработать несколько моментов с поворотом объектов. На данный момент есть две пробелмы:
1. При повороте на 180 градусов (примерно) направление растяжения инвертируется (от предмета - уменьшает а наоборот увеличивает).
2. Как сделать "зеркалирование" (или поворот по оси У на 180 градусов) не ломая ограничения по минимальному размеру изображения (параметр scale).
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