Project for beginners! If you don't like the budget - scroll further!
Main information:
Genre: Arcade
Platform: Android (Google Play)
Game format: Endless score game, single level.
I provide the graphics!
Essence of the game:
Fruits and bombs fall from the top of the screen.
The player must tap on the fruits to earn points and avoid tapping on the bombs.
If fruits are missed or a bomb is tapped — a life is lost.
After losing all lives, the game ends.
Mechanics:
Fruits and bombs fall straight down from random positions.
When tapping on a fruit:
The player receives +1 point.
A splash effect appears along with the crushed fruit and stays for half a second before disappearing (smooth fade out)
The sound "splash/pop" is played.
When a fruit is missed (it falls, but was not tapped):
Minus 1 life.
When tapping on a bomb:
Minus 1 life.
Explosion effect.
Explosion sound.
The game starts with 3 lives (shown at the top as seeds).
At 0 lives — Game Over.
Over time, the speed of falling objects increases, and the interval between their appearances decreases.
Sounds
Sound when tapping on a fruit ("splash/pop").
Sound when tapping on a bomb (explosion).
Screens:
Main menu
Game title.
Play button.
Sound On/Off button.
Best score (on the basket).
Game screen
Falling objects (fruits, bombs).
Score (SCORE X).
Life display (3 seeds at the beginning).
Game over screen (Game Over)
Text "End of game".
Points: "Score: X".
Button "Play again".
Button "Menu".
Important:
1. Unique names for files, classes, variables, resources!!!
2. APK and AAB files ready for publication on Google Play
3. Sign the applications using keystore
4. Source codes of the project