Budget: 100 UAH Deadline: 1 day
Доброго дня) Я новачок, але дуже цікавить ваше замовлення) я зроблю безплатно для портфоліо))) напишіть, будь ласка, на почту якщо б ви хотіли побачити мою роботу)
Задача
1) Необходимо нарисовать иллюстрацию для игры.
2) Предложить минимум два варианта.
3) Рисовать можно в любом приложении.
Тробования:
1) Возможность вносить корректировки по ходу выполнения( поправлять эскизы и тд.)
2) Игра будет на мобильных устройствах, нужно нарисовать с возможностью реализации с расширением на моб. технике (смартфоны,планшеты)
3) Документ, в котором сказано что вы отказываетесь от авторских прав.
4) Расширение 720х1280 Full HD и больше.
Пример:

Референс, который нравится. Я понимаю, что очень сложные рисунок, можно что то попроще, просто показал идею, как бы хотелось.
Budget: 100 UAH Deadline: 1 day
Доброго дня) Я новачок, але дуже цікавить ваше замовлення) я зроблю безплатно для портфоліо))) напишіть, будь ласка, на почту якщо б ви хотіли побачити мою роботу)
Budget: 1200 UAH Deadline: 2 days
Приветствую. Сделаем качественно. Нужна информация о тематике игры.
Budget: 1000 UAH Deadline: 5 days
Здравствуйте! учусь в этой области более 12 лет. Цена и время указаны не точно, так как все зависит от желаний заказчика. Все правки входят в стоимость. Работу над иллюстрацией начинаю после подтверждения скетча. Более подробное портфолио можно увидеть в инстаграм: sonyal_art
Пишите: [email protected]
Budget: 1000 UAH Deadline: 5 days
Доброго дня!
Я давно займаюсь книжковою ілюстрацією та ілюструванняс взагалі.
Тому звертайтеся! Буду рада виконати ваше завдання.
Budget: 1500 UAH Deadline: 5 days
Добрый день! Обращайтесь.
Учту все Ваши пожелания.
Индивидуальный подход.
Связь на протяжении проекта.
________________________________________
Примеры работ: http://maxdun.pp.ua/
Freelancehunt
https://www.artstation.com/max_dun
Skype: max_dun
Mail: [email protected]
Tel.|Viber: +38 (093) 631-01-75
Budget: 1300 UAH Deadline: 4 days
Добрий день. Виконаю. Звертайтеся.
Freelancehunt
Budget: 1200 UAH Deadline: 5 days
Здравствуйте! Иллюстратор, 2d художник. Хотелось бы подробнее узнать о тематике сюжета и самой игры. Примеры моих работ посмотрите, пожалуйста, в портфолио:
Behance
Буду рада сотрудничеству) Спасибо!
Budget: 1000 UAH Deadline: 3 days
Добрый день. Выполню качественно. Всегда на связи.
Freelancehunt
Напишите мне покидаю примеры.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanics: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a defined project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This character is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not come up with a new character. Instead, professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that could potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are not just building a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memeness chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The feeling needed: a bit dangerous a bit crazy playful chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they could potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memeness But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 views: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It should logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator a logo artist a casual designer a generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please indicate immediately: work cost completion time examples of similar work experience in the game industry
It is necessary to extract only the wave element from the provided PDF and prepare it for large-format printing. The size of the final image should be about 2 m (according to the proportions of the original layout). Currently, the quality of the fragment is insufficient: when enlarged, graininess and loss of detail are noticeable. Task: extract the wave from the PDF; maximize the quality (redraw or vectorize if necessary); remove pixelation and artifacts; prepare the final file in high resolution, suitable for large-format printing without visible graininess. A print-ready file with the highest possible quality is required as the output.
I need a designer to create templates (80 pcs.) of clothing for female anime characters for the game Roblox. The exact and only correct dimensions for uploading a classic shirt (Classic Shirt) in Roblox: Width: 585 pixels Height: 559 pixels Perfect ratio: 585 x 559 px Important technical requirements: File format: Strictly PNG The exact dimensions for uploading classic pants (Classic Pants) in Roblox are absolutely the same as for the shirt: Width: 585 pixels Height: 559 pixels Final size: 585 x 559 px I will provide the templates. I will also give a list of heroines. For one character costume, 2 templates need to be created, which will then be uploaded in Roblox Studio under the sections (Pants and Shirts). A total of 40 characters need to be created. 1 character - 2 templates: shirt and pants. The templates must be submitted in PNG format. Additionally, previews of the character wearing the pants and shirt in Roblox need to be created, totaling 40 pcs.
Create a carousel for Instagram according to the layout, following the style. Text and other information for the post will be provided.
We're looking for a 2D Illustrator / Motion Designer to create fun animated sticker packs for our educational platform used by school students (ages 7–17). This is a freelance role with the potential for ongoing collaboration. 1. First task Create a Summer / Summer Holidays sticker pack (up to 10 stickers). Some stickers should be animated, while others can remain static. You'll first create 2–3 character concepts based on our existing platform avatars (reference images will be provided). After approval, you'll illustrate and animate the final sticker pack. 2. What we're looking for You should be able to: - design original characters from scratch (no AI or stock assets); - illustrate in a cute, expressive, mascot/chibi style; - animate your own illustrations (simple looping animations); - optimize files for web use. Important: We're looking for someone who can handle both illustration and animation, not just animate existing artwork. 3. Technical requirements Static stickers - 512×512 px - WebP - Transparent background - Under 1 MB Animated stickers - GIF - Transparent background - 12–15 FPS - Infinite loop - Simple animations (blink, wave, bounce, sparkle, etc.) 4. Expectations We're looking for someone who works efficiently. As a reference, we'd expect an experienced illustrator/animator to complete a pack of 10 stickers (including several simple animations) up to approximately 5 hours. 5. To apply, please include: 1. Portfolio (especially stickers, mascots, characters, game assets, emojis, or educational illustrations). 2. Examples of animated GIF stickers you've created. 3. Do you create illustrations from scratch? 4. Do you both illustrate and animate yourself? 5. Your hourly rate. 6. Your estimated hours for a pack of 10 stickers (2D and animated ones). 7. Your preferred software (Illustrator, Photoshop, After Effects, Procreate, Spine, etc.). Please start your proposal with the word "Summer" so we know you've read the full description.