Budget: 2000 UAH Deadline: 10 days
Добрый день, готов пообщаться в живую. Киев
Мы, молодая команда, взялись создать доступный и функциональный протез верхней конечности, вернее линейку тяговых и бионических протезов для ампутаций разного уровня и типа. Необходима ваша помощь в конструировании. Протез модульный, металло-пластиковый. Разработка протеза разбита на узлы и модули. Протез должен работать на износ 5 лет.
Сейчас ищем себе в команду инженера-конструктора который помогал бы разрабатывать тяговой и бионический протезы.
Нужные нам навыки:
Работы много, интересной и разноплановой.
Если был опыт работы с робототехникой, это большой плюс для нас.
Предложения по оплате обсуждаются :)
Офис находится в Киеве, ждем всех заинтересованных. Работа сдельная.
Budget: 2000 UAH Deadline: 10 days
Добрый день, готов пообщаться в живую. Киев
обращайтесь , почта [email protected]
Skype: ttf64x. думаю могу помочь в некоторых моментах,
Если беретесь так же, как оформляете здесь проекты, то вряд ли что-то получится...
Мне одному кажется, что Заказчик при указании стоимости где-то нолик потерял???
Я с аналогичной "молодой командой" даже из сейфа деньги не получил. За подобную разработку. Амбициозность зашкалила. А если это клон - то делайте выводы.
А доверия к тем, кто открывает проекты, не завершив предыдущий:
https://freelancehunt.com/project/rabota-privodami-razrabotka-proteza/210035.html
нет...
Мы ищем людей не только на этом ресурсе. К сожалению, здесь очень мало подходящих специалистов можно найти. Поэтому и не закрыты вакансии.
Плохо ищете. Или действительно амбициозность зашкаливает...
Или есть и другой вариант: денег нет, а амбиции присутствуют... - почему бы не найти лохов, которые за просто так сделают работу?
У каждого свое мнение. Со всеми, с кем мы сотрудничали и оговорили условия сотрудничества претензий к нам нет.
TECHNICAL TASK (written by six) Development of a turnkey interactive projection system with software for 6 mm Airsoft shooting (similar to the airsoft digital target system Arcada; https://youtu.be/3HwgDuesDTU?si=vZCKD4pZDXtL3kZl) An engineer or a small team with experience in DSP / DAQ / acoustics / vibration measurements / piezoelectric sensors / impact localization is needed. 1. Overall project goal A prototype of an interactive shooting game system is to be developed for use in entertainment centers. Operating principle: An interactive image or game is projected onto a physical screen by a projector. The user shoots at the screen with standard Airsoft guns using 6 mm BB plastic balls. The system must determine the coordinates of each physical hit on the screen in real-time and transmit the X/Y coordinates to the software. The software matches the physical hit point with the object currently displayed by the projector, after which the game responds accordingly to the shot. The main task of the first stage is to create a reliable technology for determining hit coordinates. 2. Size of the first prototype Working area: 1000 × 1000 mm. After successful testing, the technology should be scalable to larger screens, approximately: 2000 × 1200 mm; 2400 × 1350 mm; or other commercial formats. Therefore, the system architecture must consider further scaling. 3. Type of ammunition Main type: Airsoft BB — plastic balls of 6 mm caliber. The system must operate with standard Airsoft guns within a safe energy range for the entertainment venue. The specific allowable range of speed and energy of the BBs must be determined experimentally during development. 4. System operation principle Basic concept: Shot → BB impact on the screen → impact registration by sensors → signal processing → X/Y coordinate determination → event transmission to the game software. For example: SHOT #00125 X = 643 mm Y = 271 mm Timestamp = ... Confidence = ... The coordinates must be transmitted to the software via API, SDK, TCP/UDP, WebSocket, or another stable interface. 5. Screen design A metal impact surface is considered for the first prototype: an aluminum or polycarbonate panel approximately 1000 × 1000 × 1 mm. Thickness, alloy, and mounting design are NOT final. The engineer must experimentally determine the optimal: material; thickness; tension/fixing method; damping; frame design; sensor placement. It is important to ensure: stable propagation of mechanical/acoustic waves; sufficient durability under repeated impacts; the possibility of quick replacement of the impact panel; minimal impact of the mounting on the accuracy of coordinate determination. 6. Sensor system Approximately 4–8 or more sensors are planned for use. Possible technologies: IEPE/ICP piezoelectric accelerometers; contact acoustic sensors; piezoelectric sensors; ultrasonic methods; other technologies proposed by the engineer. The number and type of sensors should be determined not formally, but based on the best accuracy, speed, reliability, and cost of the serial system. Preference is given to ready-made professional components from existing manufacturers. There are no plans to develop proprietary electronic boards if the task can be reliably solved with ready-made serial equipment. 7. Coordinate determination An algorithm for determining the coordinates of physical hits must be developed. Possible methods: Time Difference of Arrival (TDOA); wave arrival time analysis; amplitude analysis; signal shape analysis; frequency analysis; correlation methods; calibration surface map; machine learning; combination of several methods. The engineer may propose another technology if it provides better results. 8. Accuracy The desired final accuracy of coordinate determination: approximately ±5–10 mm across the entire working surface. For the first prototype, an acceptable intermediate result may be: up to ±20 mm, if there is a clear technical path to further improve accuracy. It is necessary to measure: average error; maximum error; error near the edges; repeatability of results. 9. Speed of operation Hit determination must occur almost instantaneously. Desired latency: less than 10–20 ms from physical impact to coordinate transmission to the game, if technically possible. The system must recognize a series of rapid consecutive shots. In the future, support for multiple players and high shooting intensity is required. 10. Simultaneous and close hits The possibility of correctly processing must be investigated: rapid consecutive shots; two hits with a small time interval; potentially simultaneous shooting by two players. The algorithm must not mistakenly combine two different shots into one hit. 11. Calibration The system must have a procedure for automatic or semi-automatic calibration. For example: a grid of control coordinates is set on the screen. A series of test shots is performed at known points. The system records signals from all sensors and creates an individual calibration model for the specific screen. Calibration must compensate for: differences between panels; mounting features; wave reflections from edges; differences between sensors; temperature and mechanical changes, if they significantly affect accuracy. 12. Self-diagnosis It is desirable to provide for automatic checks of: the operability of each sensor; signal level; absence of cable break; the need for recalibration. In case of malfunction, the system should report which specific component needs checking. 13. Projector At the next stage, a projector will be connected to the system. The projector will display: moving targets; arcade games; training scenarios; scoring system; multiplayer scenarios. Hits must accurately correspond to the projection coordinates. Software calibration must be provided: physical screen coordinates ↔ projector image coordinates. 14. Game software At the first stage, it is not necessary to develop full-fledged games. A test program is needed that shows after a shot: hit point; X/Y coordinates; shot number; time; error relative to the control point; service information about sensor signals. In the future, the system should have the capability to integrate with a game engine, such as Unity or Unreal Engine. 15. Equipment Priority: use of ready-made professional serial components. It is necessary to avoid developing proprietary complex electronics if reliable ready-made solutions exist. Components from manufacturers of the level are considered: professional data acquisition systems DAQ; IEPE/ICP and other industrial sensors; ready USB/Ethernet interfaces; serial cables and connectors. No specific manufacturer is fixed. The engineer may propose optimal components. 16. Prototype budget The estimated budget for the sensor system and main equipment of the first prototype: up to 5,000 USD. PC and professional projector may be considered separately. It is important to find a balance between: accuracy + speed + reliability + possibility of serial production. 17. Commercial operation The final system is intended not for a laboratory but for daily commercial operation in an entertainment center. Therefore, the equipment must: operate many hours daily; withstand a large number of shots We can provide premises for the development and release of this project in the city of Lviv with the prospect of continuing activities as a partner
Develop a motor control system based on aCAN bus network, including: Selecting and specifying commercially available PLC hardware and related components. Developing the control software for operating the system from aPC and atablet (or adapting existing software to meet the system requirements). Preparing complete engineering and manufacturing documentation required for the production of the control system. A key requirement is that the maximum communication distance between the controller and the PC or tablet must beup to 100 meters. The main motor parameters, as well as the preferred/recommended hardware components, will be discussed and agreed upon during the project.
It is necessary to develop the design of an ergonomic chair/suspension for a worker who works standing for long periods during the repair of wooden pallets. The chair must be attached to the carriage of the ceiling rail system and move with the worker within the working area. The main goal is to partially relieve the load on the legs and back, while the worker's legs predominantly remain on the floor. Key requirements: designed for a user weighing approximately up to 100 kg with the necessary safety margin; adjustability of height and body support level; comfortable transition between standing, semi-sitting, and sitting positions; quick and safe release of the worker from the chair; ability to rotate around a vertical axis; the chair should not restrict the movement of arms and legs; the design should not interfere with a separate carriage with a winch for lifting pallets; provide an independent safety element or another solution against falling; parts must be available for manufacturing from steel, straps, and standard components. Expected results: Several options for the chair concept. Selection and refinement of the optimal option. 3D model of the design. Drawings of parts and assemblies with dimensions. Mounting scheme to the suspension system carriage. List of materials and ready-made components. Strength calculation of the main loaded elements. Files in STEP and PDF formats for further prototype manufacturing. I am looking for a specialist with experience in mechanical engineering, industrial design, ergonomics, or the development of suspension equipment. Preference will be given to a contractor who can not only create a visualization but also prepare a technically sound design for manufacturing and testing. Detailed dimensions of the rail system, photographs, and my developments will be provided to the selected contractor. The project is related to human safety, so the final design must undergo verification by an engineer and testing before use. Important condition regarding patents: There is a similar suspension system from the company Standing Ovation. Its product can only be used as an example of an already known solution, but its design, layout, and operating principle must not be copied. It is necessary to develop an independent technical solution that will have significant structural differences and will not replicate features protected by existing patents of Standing Ovation. I will provide the contractor with the found patent documents for review. During the development, it is necessary to: analyze the known product and propose another way to support the body; not copy the shape of the chair, frame, suspension, adjustment mechanism, and mounting scheme; prepare a brief description of the main technical differences; create a comparison table of the new solution with the Standing Ovation design; provide for the possibility of further patent verification and patenting of the own design. The contractor is expected to deliver a technically independent design; however, the final legal check for patent purity will be conducted by a separate patent specialist.
Need experience with SolidWorks metal doors We will discuss the terms of reference in private ................................................................
We need a design engineer or a spring design specialist with experience in calculating and developing design documentation. Required tasks: calculate spring parameters according to specified technical requirements and samples; select the optimal material according to operating conditions; determine the main geometric parameters (wire diameter, outer/inner diameter, number of turns, pitch, length, etc.) from the provided sample; perform verification calculations (stress, working stroke, resource, safety margin); prepare drawings for further production; provide a specification indicating the material and main technical characteristics. Types of springs: compression springs; extension springs; torsion springs (if needed). Requirements for the performer: experience in spring design; knowledge of standards (DIN, EN, ISO, GOST or similar); understanding of spring manufacturing technology; At the beginning of cooperation: The development of several springs is planned. If the cooperation is successful, long-term collaboration with regular orders is possible.