I hope I will notice the "old-scale" graphic composite visualization of the project that I was pleased 😁
Bohdan Z.
Winning proposal- Projects 45
- Rating -
- Rating 943
Budget: 670 UAH Deadline: 8 days
Hello to Vladislav.
I use the OpenGL library for visualization.
I comment on the code.
If you are interested, please write, I am happy to help.
Budget: 1000 UAH Deadline: 5 days
Hello to you. I have a lot of experience in completing graduate and coursework. Ready to take your project.
Budget: 700 UAH Deadline: 3 days
Good day, I realize, for comments to the code and explanations (if necessary) the supplement is not necessary, but for the note of a couple of hundred depending on the requirements of the method
The graph will be generated or asked if asked how?
Proposals are currently absent
Current freelance projects in the category C#
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.