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Computer graphics with C# Visual Studio

C# — incorrectly specified categories?
11 USD
Project translated automatically. Log in or register, to view the original You need to do 3 laboratory work with computer graphics.1 .Draw some complex objects using straight lines.To realize so conversions: compression / stretching, turning, parallel transfer, reflection, general change of scale.Predict the possibility of applying these conversions to a created complex object.The 2ndSelect the consistency of conversions, calculate the resulting conversion and predict the possibility of applying this resulting conversion to the created complex object.Using the Brazenheim algorithm and the Digital Differential Analyst to realize the next window application.You have a certain network, each cell represents a "Granded" pixel.Task: With certain actions (for example, pressing the end and beginning of the line) paint the cells so that the line goes out.(There will be the algorithms used to calculate the path.)3. letter About the English alphabet We build its traffic version (by both).Develop an algorithm that will paint the letter (fill with the cover).It is desirable with delay to see how the algorithm works.
Proposals 1
Dmytro B.

Dmytro B.

8 2
  • Projects 8
  • Rating -
  • Rating 216

Budget: 1000 UAH Deadline: 5 days

I’m working with C# and WInForms. I'm happy to help but I need to discuss some moments and price. I'm waiting for your answer)

Copy 10 June 2023

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Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
167 USD 12 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Client
Yulya Shevchuk
  • Yulya Shevchuk
  • Ukraine
  • Projects 1
  • Rating -
  • Rating 55
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  • Published: 9 June 2023, 13:59
  • Views: 125
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Client
Yulya Shevchuk
  • Yulya Shevchuk
  • Ukraine
  • Projects 1
  • Rating -
  • Rating 55
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  • Published: 9 June 2023, 13:59
  • Views: 125
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