Budget: 400 USD Deadline: 30 days
День добрый!
Прошу рассмотреть мою кандидатуру.
Со мной можно связаться:
Скайп willstor8
Mail: [email protected]
Спасибо
Необходимо нарисовать около 30 иллюстраций для сайта с корпоративным персонажем.
Работа в 2 этапа:
Детальное ТЗ прилагаю
С уважением,
Руководитель проектов
брендинговое агентство KOLORO
Гема Игорь Николаевич
моб.+38 099 618 87 50
Skype: igorgema
e-mail: [email protected]
Budget: 400 USD Deadline: 30 days
День добрый!
Прошу рассмотреть мою кандидатуру.
Со мной можно связаться:
Скайп willstor8
Mail: [email protected]
Спасибо
Budget: 350 USD Deadline: 7 days
В свое время уже отрисовывала скетчи персонажа из фалаута.
Было бы здорово поработать над таким заказом снова.
Любые вопросы - только напишите.
Budget: 400 USD Deadline: 30 days
Готова приступить к выполнению Тз.
Портфолио моих работ : https://sofiazakrjevska.carbonmade.com/
Пишите:
[email protected]
Budget: 111 USD Deadline: 11 days
2D художник
здесь можно увидеть мои работы:
http://amid999.wix.com/amid999
контакт:
e-mail: [email protected]
skype: alamid999
Budget: 400 UAH Deadline: 9 days
Стоимость одного персонажа в иллюстрации -400 гривен. (возможен торг) И конечно же предоплата. вот мои работы http://ru.depositphotos.com/portfolio-2064127.html
Budget: 400 USD Deadline: 14 days
Готов к сотрудничеству.
Budget: 400 USD Deadline: 12 days
Добрый день.
https://plus.google.com/u/0/photos/100075436957022262259/album/5934942571349836545
Budget: 400 USD Deadline: 50 days
+
Budget: 400 USD Deadline: 10 days
Здравствуйте Игорь,
Буду рада сотрудничеству
Freelancehunt
скайп: julia_kozachek
Budget: 400 USD Deadline: 40 days
Игорь, добрый день!
Цена и сроки указаны приблизительно.
Более точно смогу обозначить после обсуждения: сколько из иллюстраций и в каком стиле будет, в какой детализации будет каждая иллюстрация.
Идею и сюжет иллюстрации вы подробно описываете, либо нужно будет "креативить" с нуля?
Стоимость логотипа от 30$. Качественно исполненный, в котором каждый штрих оправдан. Есть предложение выполнить его в монохроме (не цветным) с прорисовкой теней "штрихами". Так мы уйдем от немного детского вида.
Мои работы по разработке логотипов:
http://justmargo.com/portfolio/cat/logo
Мои работы по созданию иллюстраций:
http://justmargo.com/portfolio/cat/illustrations
Сайт: justmargo.com
Скайп: justmargo.com
Почта: [email protected]
_________________________________________________________
Графическое решение, которое сделает ваш бренд узнаваемым!
Budget: 400 USD Deadline: 10 days
Сделаю.
Портфолио
http://vk.com/albums291535830
Подробности почтой
[email protected]
Budget: 200 USD Deadline: 14 days
Здравствуйте! Заинтересовало Ваше предложение. Создаю иллюстрации в похожем стиле. Смотрите мое портфолио у меня в профиле.
Хотелось бы сотрудничать.
Budget: 400 USD Deadline: 20 days
День добрый! Предлагаю свои услуги. Обращайтесь.
Budget: 400 USD Deadline: 10 days
Здравствуйте)
Заинтересовалась Вашим проектом.
Обсудим детали и сделаю все в срок.
Портфолио можно посмотреть в моем профайле.
Budget: 400 USD Deadline: 3 days
Мои работы: https://www.artstation.com/artist/serjomaksimov С радостью возьмусь за исполнение. По вопросам вк: https://vk.com/serjomaksimov
Budget: 400 USD Deadline: 30 days
+
Budget: 400 USD Deadline: 10 days
Выполню
Быстро, качественно и с креативом
Работаю в скетчбуке пакета аутодеска, на графическом планшете
Если нужно могу отрисовать в векторе
Мое портфолио:
Freelancehunt
Мой email: [email protected]
Budget: 400 USD Deadline: 30 days
Здравствуйте. Рисую от руки, фотошоп и вектор. Готова к сотрудничеству.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanics: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a developed project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This character is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not invent a new character. Instead, professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that could potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are not just building a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust that the insect evokes. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The feeling needed: a bit dangerous a bit crazy cheerful chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they could potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 angles: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be passed to a 3D Artist. It is necessary to logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator a logo artist a casual designer a generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please indicate immediately: work cost completion time examples of similar work experience in the game industry
It is necessary to create (draw) 3 animated stickers, 1 static sticker, and an avatar for Telegram. There is a sample image created using AI. Based on it, stickers and an avatar need to be developed. Please provide estimated deadlines and the cost of the work.
Hello! I am looking for an illustrator to create a nonfiction book for children aged 7-9 about the phenomenon of books. The author of the book is quite well-known among children's literature authors. In the book, we talk about how books are created and what a book is in general. Its history, invention, different formats and implementations, printing, editing, about paper and various publishing things. There are 5 chapters that cover everything that might interest a child, from the perspective of the book itself. The character-Book interacts with the reader and her character-Author. There are many illustrations in the form of comic conversations between the Author and the Book. It includes interesting sections such as a book questionnaire, a book diary, and a map of festivals. It introduces the people involved in the book creation process. A total of 80 pages + cover. Examples of possible styles are attached. Collaboration agreement after a test task. I look forward to your applications! Even if you work in somewhat different styles but are interested in the project, I will gladly consider it.
The main focus of the composition is a large Gothic castle located in the center of the back. The castle should be detailed and atmospheric, but not overloaded — it should be the main element of the entire composition. Above and below the castle, I want reworked sun and moon designs inspired by Soul Eater, but executed in a Gothic fantasy style, so they fit better into the overall composition rather than looking like direct elements from anime. I also want Mega Rayquaza (Pokémon) to be integrated into the composition, but more in the background rather than as a dominant element. It should look like part of a Gothic world and not stand out too much. The castle can be complemented with decorative elements such as dark ivy, roses, or other Gothic details if they look good in the composition. If not, they can be omitted. Overall, the goal is a cohesive Gothic fantasy composition for the entire back, where all elements look like one scene rather than separate objects. I hope these sketches help in some way.
It is necessary to redraw the design of the wrestling singlet in vector format. Everything should be done the same way. Only the edging around the armholes and the head should not be done.