Budget: 4000 UAH Deadline: 2 days
Good day. I can implement the required functionality on your version of Minecraft Forge (1.20.1).
The inventory capacity is limited by the hotbar and the strip. It can only be increased by equipping a bag (a separate slot is provided for it).
The main focus is on horses: the mod adds saddle bags in three sizes that can be equipped by right-clicking on the horse.
Small bags - 1 row.
Medium bags - 2 rows.
Large bags - 3 rows.
Budget: 4000 UAH Deadline: 2 days
Good day. I can implement the required functionality on your version of Minecraft Forge (1.20.1).
Budget: 4000 UAH Deadline: 7 days
Hello. I specialize in developing Java mods for Minecraft using the Forge API. I have a deep understanding of the game's architecture, inventory systems, GUI, and interaction with entities.
My technical approach to implementation:
— Limiting the vanilla inventory by blocking slots and modifying player containers.
— Implementing a bag system using the Capability System for reliable inventory data storage.
— Developing interaction mechanics with horses: adding custom slots and expanding their storage based on the type of equipped bag.
— Setting up packet data transmission for correct synchronization of item states between the client and server.
— Creating custom GUI interfaces that dynamically change the number of available rows.
I guarantee clean code, no conflicts with vanilla mechanics, and stable operation on version 1.20.1.
Budget: 4000 UAH Deadline: 3 days
Good day, I am ready to implement your idea. I specialize in developing mods for Minecraft. 1.20.1 forge is my main version. I have several mods on CurseForge and Modrinth. I will create a slot through Curios (or, if you prefer, a separate slot in the inventory, but this will be less convenient and understandable for the average player), I have a few questions. Bags for players and horses or only for horses? If only for horses, Curios is definitely not needed, do you need a visual representation of the bag on the horse model?
github.com/denmoth
https://www.curseforge.com/members/denmoth/projects
https://modrinth.com/user/Denmoth (some mods here have not been updated for a long time, I mainly use CurseForge)
Budget: 4000 UAH Deadline: 1 day
Hello. I can take it on, I have a lot of experience. Write to me, we will discuss the details.
Budget: 6000 UAH Deadline: 6 days
Hello.
I can implement a mod for Forge 1.20.1 with inventory limitations and a bag system for the horse according to your description. The logic is clear: the basic inventory is limited to the hotbar and armor, and expansion is only possible through a separate bag that can be equipped on the horse. It is also possible to create 3 types of bags with different numbers of rows and a separate interface for opening with the right mouse button.
What I can cover:
— implementation of the basic inventory limitation;
— the bag system for the horse;
— 3 sizes of bags: 1, 2, and 3 rows;
— correct opening and storage of contents;
— logic verification on Forge 1.20.1.
If the mechanics are exactly as described, the task can be completed without unnecessary complications. I am ready to quickly start working and begin immediately after a brief clarification of details.
Budget: 4000 UAH Deadline: 2 days
Hello!
I am interested in your task. I have an understanding of how to work with inventory systems in Minecraft and integrate additional slots for horses.
What I propose to implement:
Basic inventory: Limited to the standard hotbar and slots, adding a separate slot for the player's personal bag.
Saddlebag system for horses:
Implementation of a three-tier bag system (small, medium, large).
Setting up inventory access through interaction with the horse (right-click).
Dynamic change of the number of inventory rows depending on the selected type of bag (1, 2, or 3 rows).
Interaction logic: Correct saving of items in bags so that they do not disappear upon logging out or during horse movement.
Budget: 4000 UAH Deadline: 2 days
This is an interesting project, let me take it on, especially since I have experience in creating mods for Minecraft. Am I correct in understanding that you want to reduce the standard inventory size and increase it using bags?