More detailed explanation, as I receive many questions.
The game Pixel Worlds is available on Steam, mobile markets, and Microsoft Windows
There is a moment where the game automatically disconnects any of the accounts if more than 4 players are on the same Wi-Fi network/on the same device. So, if, for example, you log in through mobile internet on another device, you can get an additional +4 players
That is, I need a way to bypass this through a proxy, as I understand, or if there is another solution, I would also be glad. The game itself is standalone, but it launches either through Steam or through Microsoft Store
You can only get banned on the in-game account, meaning it is not linked to Steam in any way.
More details
The game looks as follows. There are worlds between which you can freely move by clicking the mouse on a specific circle. In them, there can be other players who are doing their RPG things; besides that, in these worlds, you can place your blocks if this world is free and no one has managed to "acquire" it. Besides that, there is a so-called mine where you can extract resources and materials, and there is fishing. Along with this, the game has an inventory system. Also, at the very beginning of the game, if it is a new account, there is a simple tutorial. What I need:
1. For the bots to be able to spam custom text that I set in the application
2. For me to be able to control them through, so to speak, "directional arrows" in the application
3. Also, for them to be able to fish by themselves and go to the mine to dig resources, provided they have the necessary resources and equipment in their inventory.
4. Also, as per my need, to attack synchronously where I point with the cursor once, and then they hit that point or points like on an autoclicker until I press cancel in the application
5. The ability to control each bot separately
6. Automatically enter the world whose name I enter in the application
7. When the inventory is full, to receive a message in the application that a certain bot cannot execute the command because its inventory is full, and there should be a separate button allowing to discard all contents (to avoid situations where the bot gets rid of resources by itself and goes on to dig, throwing items in some of the worlds)
8. Also, it is necessary for the bots to recognize whether an item is "wearable" or not, or if it is wearable, then a) automatically wear it b) not attempt to wear it if it is, so to speak, a block or some material. That is, an inventory system is needed for each
9. For actions like fishing or digging to be selectable for all bots or each one separately