Budget: 200 UAH Deadline: 1 day
Опыт работы со звуком более 4 лет!Обращайся,скину работы в вк!
Почистить убрать посторонние шумы на звукозаписи сделанную на телефон скорее всего была включено рядом с телефоном запись записанного заранее разговора за записью скрываются шёпот так как владелец телефона знал что его могут записывать в некоторых моментах его явно слышно
Budget: 200 UAH Deadline: 1 day
Опыт работы со звуком более 4 лет!Обращайся,скину работы в вк!
Budget: 300 UAH Deadline: 1 day
почищу, зведу, зроблю все що потрібно!
з Вас г...но з мене пуля!
пишіть, телефонуйте!
[email protected]
Budget: 100 UAH Deadline: 1 day
Гарантирую практически идеальное звучание. Сделаю за час.
Обратная связь: @archangelmichail
Budget: 200 UAH Deadline: 1 day
Доброго времени суток,могу помочь. Идеального звучания не будет,но нужно послушать для начала запись.Пишите я всегда на связи.
Budget: 300 UAH Deadline: 1 day
Freelancehunt
Послушать нужно для начала.
Budget: 200 UAH Deadline: 1 day
Готов выполнить!
Freelancehunt
Budget: 200 UAH Deadline: 1 day
Добрий день, готов выполнить
Пишите мне на почту [email protected]
Очередной шпионский детектив. . хватит смотреть блокбастеры, где крутые чуваки, делают картинку четкой, а звук таким, будто его читал диктор в микрофон.
Добрый день,
Необходимо предварительно прослушать исходный материал, чтобы понять возможно ли улучшить звук и если да, то оценить время обработки и соответственно стоимость.
Если есть возможность, дайте ссылку на файл или отправьте мне на емейл.
Можно даже не слушать... в таких случаях удаление шума только ухудшит разборчивость речи.
I'm looking for a sound engineer to process the lines of the Ukrainian voiceover for the game Slay the Princess. The material is already being recorded by actors. Each line is saved as a separate audio file in FLAC format, 24 bit / 44 100 Hz / mono. The total volume of the project is about 9,800 lines of varying lengths. The work can be done in parts as recordings come in from the actors. What needs to be done: — clean the recordings from background noise, clicks, excessive breaths, and other defects; — remove excessive room reverb if necessary; — equalize the volume of the lines; — apply filters where needed; — perform basic equalization, compression, and other necessary processing; — trim excess silence at the beginning and end of the recording; — preserve the original name, format, and structure of the files; — do not change the tempo, pitch, or delivery of the voice without specific instructions. Careful and consistent processing of all lines is required so that the voices sound natural in the game. Before starting work, I will provide a small test selection to agree on the processing chain and desired result. The recordings were made by different actors in different conditions, so they may vary slightly in quality, noise level, volume, and room acoustics. They need to be brought to a maximally uniform and cohesive sound without losing the naturalness of the voices. Experience with game voiceovers, dubbing, audiobooks, or a large number of short voice files is preferred. In your response, please include examples of voice processing "before/after," specify the software you use, estimated timelines, and the cost of processing one minute of finished material. The estimated budget for the entire project is 4,900 UAH. Payment can be made in parts for the actual volume completed.
Hello! I need to improve the quality of an audio recording for clear understanding of the words. Here are the task details: The conversation of a person is poorly audible due to strong background noise from a car engine. The engine sound is monotonous but drowns out the useful signal (speech). Additionally, the voice sounds muffled as the conversation was conducted through a speakerphone. The duration of the recording is approximately 15-20 minutes. Maximize the suppression of the low-frequency rumble of the engine, raise the intelligibility frequencies of speech (range 1–4 kHz), and make the words clear for transcription (minutes). Special requests: It is important not to "squash" the sound with AI filters so that the voices do not turn into robotic metallic artifacts. If it is impossible to completely remove the rumble without harming the speech, it is better to leave some noise but preserve the articulation of the words and ensure that both speakers are understandable.
Transcribe the audio file. Convert it into printed text while preserving the exact meaning. The audio has noise. Duration - about 1 hour.
Audio 30 minutes with noise. Transcribe the conversation of each participant into text, excluding sounds from the television and the street.
Hello everyone! I'm looking for a BeatMaker with a portfolio in the Hip Hop / Trap genre. Please send links to your work. Thank you.