Budget: 400 UAH Deadline: 3 days
Good day . I am an architect of education. Now I’m engaged in the design of children’s swallows, cardboard and fanner locks with non-clay connections (examples of works I’ll send in a personal letter). There is a positive review on this project on the page. It will be interesting to implement your project.
Budget: 15 USD Deadline: 1 day
I’m doing it very quickly and efficiently, please contact me.)
Budget: 400 UAH Deadline: 2 days
Please, there is experience in this work.
[email protected]
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- Rating 193
Budget: 15 USD Deadline: 2 days
Hello to you. Ready to perform. Period of 2-3 days, payment of $15 per day of payment.
+38 093 820-49-23
by [email protected]
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- Rating -
- Rating 41
Budget: 10 USD Deadline: 1 day
The brightness! And how many profs below the rates do. The house. by photo. Have you tried to build a house on the photo? Not the size, but the thickness of the material for the guard... Just by photo! yours
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- Rating 177
Budget: 60 USD Deadline: 2 days
Ready to fulfill your order.
Portfolio in the profile.
Email: [email protected]
Skype: Valneo777
Budget: 400 UAH Deadline: 1 day
Hello to you.
I was interested in your project and I am happy to implement it.
I work with Adobe Photoshop/Illustrator.
Experience in work more than two years.
I will do it quality, quickly and as you need.
My data:
Skype: funded1
Email: [email protected]
Good day to you.
With respect, Eugene.
Aleksandr Vasilenko
Winning proposal- Projects 12
- Rating -
- Rating 248
Budget: 400 UAH Deadline: 2 days
Hello to you. I have done this work four times. I run the 3D model in Solid Works (for display) and then open it out in AutoCAD in dxf format.
One of the work in the portfolio is ready:
Freelancehunt
Budget: 350 UAH Deadline: 1 day
For more than a year, I have been working with laser vectors.
I have experience working with a laser machine and know the principle of cutting.
I will do everything quality and quickly.
I can show examples of work in the vector, and a photo of finished products.
Ready for permanent cooperation
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- Rating 235
Budget: 400 UAH Deadline: 2 days
A well-known job is to create the optimal linear path for laser cutting.
The beginning and end of the "way" in one point... to calculate the thickness of the cut 0.6 mm (this was done in 2009)
Alexey, Kiev, 067-728-43-98, 099 641 81 36, [email protected], my work: Freelancehunt
Go to turn!
Budget: 10 USD Deadline: 1 day
Welcome ready to fulfill your order.
https://www.weblancer.net/users/moschckov/portfolio/
My contacts.
[email protected]
Icq-696903211
Skype: Evgeny66622
Respect to you, Eugene.
Budget: 400 UAH Deadline: 2 days
Good day
Prepared for coordination and performance.
Qualitative + improvement
All in the desired formats
Go to turn.
Budget: 400 UAH Deadline: 1 day
Interesting, I’ll be glad to do it)
Budget: 75 USD Deadline: 2 days
My work can be seen here:
HTTPS://www.dropbox.com/sh/e9cosorkqvebegh/AACxy4qeon37pGcDCpJZwEima?dl=0
The creation of a laser-cutting product series can not be cheaper than the cost of a single product.
Ready for dialogue, call me.
Budget: 400 UAH Deadline: 3 days
CorelDraw, SolidWorks ... I have experience working with CPUs and training programs for CPUs (ArtCam)
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- Rating 97
Budget: 400 UAH Deadline: 1 day
I'm doing it quickly in Corel ... AI (there's designer experience)
by [email protected]
Skype and dmytriysd
Pre-configuration of the designers in Solidworks
Proposals are currently absent
Current freelance projects in the category 3D Modeling
Create a 3D model as shown in the image, in step format Willingness to make revisions Quickly - maximum 2 days Communication via WhatsApp Revisions will be included in the bid amount.
Hello everyone. I need to create a basic 3D model of a house based on the drawings. It should clearly show the placement of doors and windows, the terrace, and the structure of the house itself. Only the outer walls are needed; the interior is not required for now. I am interested in the cost and timeline. I am attaching the drawings that need to be used to assemble the 3D model.
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.
Good afternoon. I have a 3D model of a church. I need to create two models for printing. In the first stage, I need to finish the base in the form of cobblestones and add an inscription. In the second stage, I need to add a gnome figure to the church (I have a 3D model of the gnome, but it requires modifications).