Budget: 25 EUR Deadline: 1 day
Good afternoon Mark, I am ready to start your order and I will be happy to help you with your project.
Need a master who can paint the mask in the required color in 3D format, who will give advice on how to do it better, and so on. The mask is already ready, etc. It just needs a little touch-up of small fragments on the mask in the required color in Blender or a similar program.
Budget: 25 EUR Deadline: 1 day
Good afternoon Mark, I am ready to start your order and I will be happy to help you with your project.
Budget: 25 EUR Deadline: 1 day
Good day! I am a 3D visualizer with 7 years of experience in the 3D field. I have knowledge in programs such as: 3Ds Max, Corona Renderer, Blender, Photoshop, Unreal Engine, FreeCAD. I am also ready to learn new skills. Unfortunately, I have some difficulties with the English language, but I believe I can compensate for this shortcoming with my professional knowledge. In my portfolio, I mainly have visualizations of architecture and I have also dealt with product visualization.
I can work with models, materials, and renders in 3ds Max and Corona Renderer, I have also performed visualizations and animations in Blender, in student projects I completed tasks in ArchiCAD, and for static and animation visualizations, I used the D5 Render engine and Unreal Engine 5, created materials in Materialize, processed images in Photoshop, and used artificial intelligence technologies to improve the quality of videos and images. I also performed modeling based on precise drawings in FreeCAD.
My portfolio: sites.google.com/view/artyujin or Google Drive
I hope for further cooperation and look forward to your response to my request! Have a nice day!
Budget: 30 EUR Deadline: 1 day
I am a 3D Artist with over 2 years of experience. I work on 3D assets for real-time, beauty shots, and creating models for 3D printing.
During my career, I have worked with many companies on commercial projects, including Giants Live. I work from references and do not add anything of my own unless it is specified.
Feel free to message me privately to discuss the details!
Budget: 25 EUR Deadline: 1 day
Good afternoon. I can paint, I will give advice. I have been in 3D for a long time, a lot of experience.
Budget: 50 EUR Deadline: 2 days
My portfolio Behance
Ready to discuss the details...
Budget: 112 EUR Deadline: 1 day
🎨 Good day! I am ready to help with painting your 3D mask! I have experience working with Blender and other 3D modeling programs, so I can quickly and efficiently fit the color on the necessary fragments of your mask. I can also provide advice on optimizing texture, lighting, or other details if needed. ✅ What you will receive: ✔ Accurate painting of the selected fragments in the desired color. ✔ Consultation on improving the appearance of the model. ✔ Fast execution — the result will be ready soon. ⏳ Deadlines: 1 day (depending on the number of fragments and complexity). 📂 Portfolio: 🔗 My works on Freelancehunt 🔗 Additional examples in Google Drive 💬 Send the file — we will discuss the details and start working right away! 🚀
Short Brief for 3D Artist Need to create a universal low-poly ground based on the reference: A wide valley that is relatively flat in the center of the game area with gently raised edges. The surface should consist of large noticeable triangular polygons, without a too dense mesh. A single mesh is used for all biomes. Ice, water, toxic, and other variants are created by changing the material. In Unity, it should be possible to separately change: the main color of the ground; the color of shadows; the additional color of edges; the color and intensity of glow; the contrast between polygons. Ready export in FBX. At the output, it is desirable to receive: ground model; simple collider; universal material or Shader Graph; three examples of materials: ice, water, and purple. The main goal is to achieve a similar image to the reference, but with the color scheme of the entire ground easily changeable directly in Unity. only ground, bacteria or decor are not needed
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.