Very detailed and detailed!
Budget: 200 UAH Deadline: 1 day
Hello to you. I will explain it in a simple and detailed manner so that even the first-class student will understand it.
Budget: 200 UAH Deadline: 1 day
Considering the assigned task and the sequence of the operations. There are two options: 1 and 4. Just look at the logic of compliance with the Terms and/or Conditions. Everything will be clear.
Budget: 200 UAH Deadline: 1 day
Hello to
Answer 1 and 4
I can tell you about LS.
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Budget: 200 UAH Deadline: 2 days
Good day ! I love logical tasks and I often solve them myself. I would be happy to help with this task and to explain the outcome clearly.
Write, I will be happy to collaborate!
Proposals concealed
Proposals are currently absent
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Dmitry Gorbunov 17 June 2020Нет слов, одни эмоции. Пример можно объяснить за пять минут, но выбрали человека, который установил время на 11 суток.
Current freelance projects in the category C#
Development of a cross-platform desktop application for managing personal tasks and projects (Task Manager). It is necessary to write the program itself and the diploma report. The deadline is August 3rd.
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.
We are looking for an experienced Unity developer to help complete the game development. About the game: Genre: farm simulator. The game is already being developed in Unity. Initially, it was created for mobile devices, but later it was decided to release it for Steam (PC). What needs to be done: Finish the game according to the completed technical specification. Adapt the existing functionality for PC and Steam. Implement the already planned mechanics and interface. What we provide: Detailed technical specification. All necessary materials (models, graphics, objects, etc.). Photos, videos, screenshots, and recordings of the original game. A ready implementation plan. We are recreating a game that successfully operated over 10 years ago, so there is no need to invent or design from scratch. All mechanics, interface, and logic are already defined — they need to be implemented in Unity with quality. For project familiarization, we provide a link to one of the game video reviews: Insert link here. Requirements: Experience working with Unity. Experience in developing or adapting games for PC/Steam will be an advantage. Ability to work according to the provided technical specification. In your response, please indicate: examples of your work; experience working with Unity; estimated hourly rate or cost of execution. One of the video reviews: https://www.youtube.com/watch?v=5_wKoX7zRc0