Building a client server architecture for mobile games.
Between the front of the application and its beacon.
Real time mobile game, the game is 6
The most popular scheme now:
Controller, game processor on unity, and load balancer.
Micro-services for scalability.
We will also need to integrate everything with our customer.
More in Personal Communication
The price is indicated simply for the type, the final value will be determined after discussion.
Client's review of cooperation with freelancer
Building a client server architecture for mobile games.The time was divided, but they made additional work.
We work further!
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Freelancer's review of cooperation with client
Building a client server architecture for mobile games.It's good to work, it's good to work 🙂 🙂
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243 1 0 Welcome to! Experience in Backland and Devops is 16 years old. He developed similar solutions under anrialen in the golang+ centrifugo. Ready to help in designing and implementing your project. Write when it is convenient, I will answer all questions.
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