Budget: 12345 UAH Deadline: 12 days
Give the tz. The rate is approximately that per hour, as you indicate the budget.
Nikita Trubarov
Winning proposal- Projects -
- Rating -
- Rating 82
Budget: 300 UAH Deadline: 2 days
Ready to work!
Budget: 300 UAH Deadline: 4 days
Hello to you. Ready to perform.
Budget: 300 UAH Deadline: 1 day
Good day, I am ready to help you with your task. Priority language of C#. Ready to begin to discuss the detailed TZ, deadlines and prices.
Phone(s): +380988947376
Email: [email protected]
Key information
Languages: C#, SQL (3+ years), Delphi (7+ years), C++ (7+ years).
Technologies: WPF; WCF; ADO.NET; LINQ;
• Databases: MS SQL Server (design, stored procedures, etc.))
Version Control: Subversion (TortoiseSVN)
• Additional: Java, HTML, CSS
Education
Kharkiv Aerospace University “HAI” (Kharkov, Ukraine)
System Programming, Computer Engineering Specialist
Maintenance of Languages
English - Medium
Russian is free
Ukrainian - native
Budget: 500 UAH Deadline: 1 day
Write to! Discussed
Proposals are currently absent
Current freelance projects in the category C#
Development of a cross-platform desktop application for managing personal tasks and projects (Task Manager). It is necessary to write the program itself and the diploma report. The deadline is August 3rd.
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.