Budget: 200 UAH Deadline: 1 day
Можемо працювати.
Нужно раскрасить эскизы домов, точь в точь как дома в центре рисунка, обязательно чтоб по качеству раскраски не было разницы между домами
Нужно без всяких сложных программ, а просто в фотошопе натянуть фасад раскрашенных домов на не раскрашенные, оптимизировать пропорции и сделать красиво
Budget: 200 UAH Deadline: 1 day
Можемо працювати.
Budget: 50 USD Deadline: 6 days
Добрый день!
Готовы выполнить проект.
Портфолио Freelancehunt
з.ы. psd макет есть?
Budget: 200 UAH Deadline: 1 day
Добрый день.
Готов приступить немедленно после обсуждения деталей.
Cделаю в Photoshop.
Тел.: +380 63 15 303 36
e-mail: [email protected]
skype: olegalexandekoval
Budget: 200 UAH Deadline: 1 day
Готова сделать пробный, обращайтесь!
Budget: 200 UAH Deadline: 3 days
Здравствуйте! Есть опыт в создании текстур для архтектурных форм разной сложности. Вот одна из примеров выполненных работ из портфолио https://content.freelancehunt.com/snippet/91935/349da/284066/Intiland+Jakkarta.png. Сделаю такие же текстуры и все дома будут выглядеть красивым единым ансамблем. Окончательные цена и срок после согласования ТЗ.
Budget: 500 UAH Deadline: 2 days
Добрый день. Готовы поработать. http://wast.in.ua/ - портфолио.
Budget: 200 USD Deadline: 7 days
готова выполнить=)
Budget: 200 USD Deadline: 10 days
Здравствуйте. Имею художественное и архитектурное образование. Готова сделать роботу в краткие сроки и за разумную цену. http://www.ex.ua/237245984685
Связь по-телефону или через электронную почту. Благодарю.
Срок выполнения в зависимости от количества эскизов.
Budget: 1000 UAH Deadline: 10 days
Добрый день, Александр. Готовв выполнить ваш проект.
Мое порфолио: Freelancehunt
Буду рад сотрудничеству с Вами!
С уважением, Богдан.
Budget: 200 UAH Deadline: 1 day
Готов обсудить.
Смогу сделать в 3д Мах.Готова обсудить подробности.почта [email protected]
Сделаю в Архикаде. надо посмотреть проект чтобы определить стоимость. Жду на пошту материал.
сделаю в 3д максе с любыми исходниками. могу сделать как 3д так и фасады. примеры скину при переписке в скайпе. возможет вариант расскраски в кореле ( вектроная графика). пишите в скайп : noklin или на почту [email protected]
The goal is to develop the first model of our own series of collectible 3D-printed toy cars in the "kit card" format (car + separate sprue frame with wheels, like in plastic model kits). The series is being created for gift merchandise.
There is a ready-made plate (the base of the keychain) and a logo that needs to be applied to this plate so that the letters are raised and clear when printed with a 0.4 mm nozzle.
I'm looking for a specialist to create a set of STL models for FDM 3D printing. Task: It is necessary to develop the complete Ukrainian alphabet: * A–Я * І, Ї, Є, Ґ * numbers 0–9 Requirements: * models must be suitable for FDM printing; * STL format; * it is also preferable to provide source files (Blender / Fusion 360 or another editor with the ability to scale models without losing proportions); * surface smooth, without unnecessary small elements; * uniform style for all characters. Please include in your response: * cost of work; * deadline; * examples of similar works (if available).
We are looking for a specialist who professionally engages in optimizing high-polygon car models for GTA V. Our main task is to obtain models that combine maximum performance with the highest possible visual quality. If you can find this balance, we would be happy to establish a long-term collaboration. Main Responsibilities Performing retopology of car models. Optimizing the polygon mesh to an optimal number of triangles without noticeable loss of quality. Re-baking textures (Normal, AO, Curvature, and others) after optimization. Preserving proportions, geometry, and all key details of the car. Optimizing textures, materials, and model structure according to the requirements of GTA V. Creating LOD levels. Preparing collisions. Preparing the model fully ready for integration into GTA V. Our Expectations Practical experience in retopology and optimization of 3D car models. Proficient use of Blender or other professional 3D packages. Experience with baking PBR textures. Understanding the principles of model optimization for real-time games. Experience preparing vehicles specifically for GTA V will be a significant advantage. Understanding the specifics of LOD, collisions, materials, textures, and the limitations of the GTA V engine. Ability to work quickly without sacrificing quality. What We Provide Source car models. Constant workflow. Long-term collaboration. Competitive payment depending on the complexity of the model and quality of execution. Important For us, quality and speed are equally important. The final result must be maximally optimized for GTA V, have clean topology, optimized textures, correctly configured materials, while preserving the appearance of both the exterior and interior of the car as much as possible. We are looking for a specialist who can regularly prepare high-quality models without the need for additional revisions after submission. Please propose a cost per car and indicate the time frame in which you can complete the work.
A case for the printed circuit board needs to be made, optimized for 3D printing (I mean to consider shrinkage, I will be printing with PETG plastic). The case should consist of 2 parts and be screwed together with M3 screws (with a place for a nut on the other side). Photos of the actual board and the step file are attached in the announcement. The only difference between the model and the board is the LEDs; they have a diameter of 5mm and are soldered in such a way that the center of the LED lens is aligned with the center of the button. USB_CAN_SD_F103.step.png - this is the step file, the .png needs to be removed from the name (otherwise it cannot be added to the announcement). I expect an assembly from the attached step file and the case with 2 parts - so that the functionality can be checked without printing.