Budget: 300 UAH Deadline: 1 day
Здравствуйте! Заинтересовал ваш проект :) Готова к сотрудничеству. Свою работу люблю и предоставляю много разработок в сроки. Буду ожидать вашего сообщения
Budget: 300 UAH Deadline: 1 day
Здравствуйте! Заинтересовал ваш проект :) Готова к сотрудничеству. Свою работу люблю и предоставляю много разработок в сроки. Буду ожидать вашего сообщения
Budget: 350 UAH Deadline: 1 day
С радостью выполню ваш заказ. Имею опыт работы в создании макетов для деревянных чехлов
Budget: 1500 UAH Deadline: 5 days
Здравствуйте. Буду рада с вами поработать. Портфолио: Freelancehunt
Budget: 2000 UAH Deadline: 7 days
Здравствуйте. Создам классные продающиеся чехлы.
Отрисовка происходит на графическом планшете. Учту все пожелания. В итоге работы сбрасываю все исходные материалы.
Freelancehunt
Budget: 1500 UAH Deadline: 5 days
Добрый день, Артём!
Готов выполнить ваш заказ, приступая немедленно. Имею опыт в такой работе, работаю быстро, в срок. Пишите, обсудим детали!
Моё портфолио: Freelancehunt
Budget: 1500 UAH Deadline: 5 days
Добрый день, готова выполнить, более подробно можем обсудить в лс
Budget: 3000 UAH Deadline: 3 days
Добрый день. Заинтересовал Ваш проект. Готов выполнить.
Портфолио: Freelancehunt
Budget: 1000 UAH Deadline: 5 days
Добрый день!
Готовы выполнить задачу. Пишите в личку. По цене договоримся.
Ссылка на наши работы: Behance
Budget: 200 UAH Deadline: 1 day
Обращайтесь. 50грн.
Skype: earl9112
Mail: [email protected]
Портфолио: Freelancehunt
Budget: 5000 UAH Deadline: 7 days
Здравствуйте, я представляю студию LOGOS!
Мы с радостью приступим к выполнению.
Креативный подход нашего дизайнера, учтем все ваши пожелания, ответственное отношение к заказу.
Если вас заинтересовало наше предложение, пишите, обсудим все детали.
Я менеджер, всегда на связи.
Viber: +380956917743
WhatsApp: +380956917743
Skype: Ann LOGOS
Budget: 500 UAH Deadline: 1 day
Добрый день. Обращайтесь.
Моя графика - от карандашного или живописного эскиза к векторному рисунку.
Freelancehunt
"прозрачным фоном для возможности внедрения в этот фон изображений"
То есть с будущим коллажем?
Наверно, на изображениях постарался показать как нужно.
Грубо говоря болванка, на которую в дальнейшем нужно вешать изображения.
Может Вы хотя бы ноль упустили?
За такой бюджет можно ожидать только картинки из интернета, которые +- подходят по пропорциям и которые, в лучшем случае, будут скачаны с бесплатных стоков.
Надо совсем себя не уважать, чтобы за 15 грн. рисовать макет самому.
"За такой бюджет можно ожидать только картинки из интернета, которые +- подходят по пропорциям и которые, в лучшем случае, будут скачаны с бесплатных стоков" Спасибо, кеп!
Класс! Это Днепр. Богатейший город Украины. Кузница кадров.
УДАЧИ В ПОИСКЕ "дизайнера"
A 3D model of a marker organizer needs to be created (for 3D printing). There are photos of the finished product that should be used to reproduce the model as closely as possible to the original. Requirements: Create a fully parametric 3D model. The model must be suitable for printing on an FDM 3D printer (without geometry errors). All parts must be separate models for further printing and assembly. The organizer consists of several modules (base, stands, cells, etc.). If any dimensions cannot be determined from the photos, I will provide the necessary measurements. It is preferable to allow for easy changes in the number of sections and cells. Work result: CAD output file (Fusion 360 / SolidWorks / Onshape / Inventor — to be discussed); STL files of all parts; if possible, a STEP file. Experience in designing models specifically for FDM printing and a portfolio of similar works will be an advantage. It is important not just to model the appearance but to make the model suitable for printing and further assembly.
Hello! We are looking for a 3D artist to work on various tasks, primarily for gamedev. Please indicate your expected compensation for 1 working day.
We are looking for a 3D modeler to create character skins for an MTA project We need an experienced 3D modeler who can create approximately 100 high-quality skins for our Ukrainian MTA project. What needs to be done: creation or adaptation of character skins for MTA; optimization of models for proper functioning in the game; texture setup; checking that the skins do not have bugs, crashes, animation issues, or display problems; preferably, the models should be in the style of a modern Ukrainian RP project. Skins are needed for various categories: civilian characters; government structures; police; SBU; medics; military; criminal organizations; other unique characters for the project. Requirements: experience working with 3D models for GTA SA / MTA; understanding of DFF / TXD formats; ability to optimize models effectively; preferably have examples of previous work. Payment is discussed individually. Please provide examples of your work, an approximate price for 1 skin or for the entire scope of work, as well as deadlines for completion.
What needs to be done Create one CGI character (samurai) and prepare three scenes based on it: - Hero scene — the samurai raises his hand with a neon "ticket" from bottom to top, ~5–7 sec (60–90 frames). Glare on red neon elements. - "Structure" scene — the samurai nods his head up and down, head tilted to the shoulder, ~4–5 sec (60 frames). - Static render — the samurai sits on a red leather sofa (for the CTA block). What this is for The animations and render will be used on the website/landing — hero block with scroll-scrub and CTA section. The character should look premium, in dark/neon style. Submission formats - Animations: PNG/WebP sequence with transparent background (for scroll-scrub) + WebM (VP9 alpha) + HEVC alpha (for Safari) - Resolution: width 1200–1600 px. 60 fps is not required — the number of frames is important, not real-time smoothness - Static: PNG with alpha, 2x for retina - Project outputs (.blend / .c4d) are to be transferred to the client Requirements for the performer - Confident skill in character creation: modeling, texturing, simple rig (hand, head) - Lighting and rendering: Blender (Cycles) or Cinema 4D + Redshift/Octane - Ability to work with neon, emission, haze/fog - Fabric/clothing: simulation or sculpting of folds (Marvelous Designer is a big plus) - Portfolio should include photorealistic CGI characters or product renders in dark/neon style Criteria for successful results - The character looks photorealistic, without a "plastic" appearance - Animations are smooth, without artifacts on the transparent background - All file formats meet the specifications and open correctly - Outputs are transferred and organized (not in one pile) What to send in the response - Portfolio with similar works (characters, neon/dark style) - Assessment of timelines and costs - Software you work with
We are launching a series of DIY paper 3D animal figures — they are assembled without glue or tape, only precise cuts and connection locks. Each figure is a separate model with its own unfolding. I am attaching a style reference in the image (crane) — approximately the level of detail, stylization, and silhouette needed. Task: Model a 3D shape of an animal (stylized, not photorealistic) Develop an unfolding for printing on paper/cardboard Think through locks for assembly without glue Break the model into parts convenient for cutting Requirements for the performer: Experience in paper-craft / low-poly modeling Understanding of unfoldings for physical paper (not just 3D render) Portfolio with similar works — mandatory Budget: negotiable. In your response, please indicate your estimated cost for one model (3D development + unfolding + locks) — this will help us decide faster. In your response, please indicate immediately: Cost for 1 model Estimated completion time Link to portfolio with similar works Details and additional references will be provided in correspondence with those who respond.