Rhino + Grasshopper (pavilion / canopy) or by hand
There is an idea for a canopy over the terrace (an organic shape like wings/waves/roots, with lighting and a membrane).
It is necessary not just to draw it beautifully, but to make it possible to actually manufacture.
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What needs to be done:
- create a 3D model (Rhino)
- shape — organic (through Grasshopper or by hand, not critical)
- break the structure into parts:
- ribs (frame)
- segments
- consider that:
- parts are up to ~2.3 m (for a container)
- everything is assembled with bolts (no welding on site)
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Materials (guideline):
- metal inside (frame)
- wood / driftwood outside (decor)
- membrane + light between the ribs
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What is needed as a result:
- 3D model (Rhino)
- clearly broken down parts
- basic explanation of how it is assembled
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Important:
A simple visual is not needed.
It is necessary that it can actually be made in production.
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It will be a plus:
- there is an understanding of how to manufacture it
Applications 1
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647 8 0 1 Good day.
It even became interesting. The model can be made the way you want.... But what about the strength of materials?
Or is it just an idea?
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2271 10 0 Good day!
A very strong and promising project — such organic structures work best when design is combined with real production logic, rather than just a "nice render." Here, it is important to think immediately in terms of nodes, segmentation, transportation, and assembly, and this is my approach to work.
I can take on the full cycle from form to production-logical 3D model in Rhino, so that the canopy can actually be manufactured:
• organic shape in the style of wings / waves / roots
• construction in Rhino + Grasshopper / manual surfacing
• breaking down into ribs, segments, and assembly nodes
• limiting details to ~2.3 m for container logistics
… • thoughtful bolt assembly without welding on site
• provision for membrane, LED lighting, and decorative wood/driftwood
Cost: 18,000 UAH
Deadline: 6-8 days
In the end, you will receive not just a model, but a structure that can be handed over for production for calculation and assembly, with a logical division of elements and a basic assembly scheme.
I am particularly interested in tasks where the form is meant to look "alive," but at the same time be engineering honest and convenient for production — this is what truly distinguishes a strong performer from just a visualizer.
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