3D market in Blender.
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Good day!
My name is Bohdan, I am the founder of High Digital League — a company that has 16 active members, including a talented 3D designer for the e-commerce sector 🙂
We would be happy to collaborate 🤝
Example of a similar project:
https://freelancehunt.com/showcase/work/product-visualization-for-modern-e-commerce/2013955.html
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1731 17 0 1 Hello.
3D Specialist and UI/UX Designer with 10+ years of experience.
My background in 3D engineering ensures the logic and technical perfection of designs and prototypes.
Design: UI/UX from scratch (experience in innovative startups), branding.
3D: From complex CAD to digital sculpture. Experience working with aviation industry requirements for maximum accuracy.
Ready for complex, multifaceted tasks that require both creativity and an engineering approach.
Proficient in a wide range of software (Figma, Blender, ZBrush, Photoshop, Illustrator, Rhino, SketchUp, ArtCAM, etc.).
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2251 9 0 Hello!
I can develop a market scene using Tree.js with consideration for optimization and further scaling.
What I offer:
- Selection and adaptation of 2–3 mini-store templates
- Refinement of models and variations (materials, small details)
- Duplication of 20–50 objects and logical placement in rows
- Optimization of geometry, materials, and textures for stable operation in Tree.js
- Clean scene structure for further integration
…
Cost: from 8,000 UAH (final price after clarifying details)
Deadline: 4–6 days from the moment of agreement on the technical specifications
I am ready to discuss the details to offer the most effective solution for your tasks and budget.
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536 1 0 Good day, I can help you with your task.
We can discuss in private messages.
Portfolio:
https://www.artstation.com/user-8928481
Behance
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1545 7 0 Andrey, good afternoon!
Please write your specifications in more detail, I am sure we will understand and execute it in the best way!
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8332 46 1 Hello.
I have experience in creating and optimizing 3D scenes for WebGL / Three.js (low-poly, texture atlases, instancing, optimizing draw calls and polygons).
I can: — Select and adapt 2–3 mini-store templates
— Finalize the design, unify materials and textures
— Duplicate 20–50 instances with variations
— Arrange them in rows in the scene
— Optimize geometry, UVs, textures, and materials for Three.js
— Prepare export (glb/gltf), performance check
…
I work in Blender, have experience with glTF, light baking, texture atlas, LOD.
I am ready to discuss details, deadlines, and budget in correspondence.
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2938 53 0 So far, nothing is clear, but it is very interesting...
If you explain the task in more detail, I am ready to listen.
Here is an example, I made a scene in the style of "AfterMath"
Behance
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Ви хочете шоб хтось купив якісь шаблони ще? Якась нісенітниця ) в ТЗ мало бути куплю ще шаблони для розробки
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