Budget: 500 USD Deadline: 10 days
Is the stone design needed in 3D or 2D? In principle, I am free and will do it. For your budget + feedback and a sticker on the exchange. I am waiting for your response; you won't find anyone better than me.
Development of a mini-game for integration into a large project
A simple and engaging mini-game is needed, which includes both design and mechanics. The game is based on building an inuksuk (a traditional stone structure) by selecting and stacking stones vertically.
Main elements of the game:
Important:
The game does not require publication or separate procedures – it will serve as a mini-game integrated into another large project. This project will become part of a large game to expand its gameplay capabilities.
Budget – limited, $500 (20,500 UAH).
Budget: 500 USD Deadline: 10 days
Is the stone design needed in 3D or 2D? In principle, I am free and will do it. For your budget + feedback and a sticker on the exchange. I am waiting for your response; you won't find anyone better than me.
Budget: 500 USD Deadline: 7 days
Good day
I have experience in developing projects of varying complexity, from Trivia genre games to complex and realistic simulators. I have several million-dollar projects under my belt. I will be happy to collaborate with you!
Budget: 500 USD Deadline: 120 days
Hello. I am a developer on Unreal Engine. I can develop this product if the Unity engine is not essential.
Budget: 500 USD Deadline: 3 days
Hello! I have been developing games for over 3 years. I have created strategies, shooters, worked on MMORPGs and racing games. I can easily complete this task as I have experience creating such mini-games within a game. For further collaboration - please write in private messages, if you need to provide examples of created games, I can send them in private messages.
Budget: 500 USD Deadline: 7 days
Hello! I have extensive experience in game development on Unity, I can create a mini game as a convenient module for use in a large project)
Budget: 500 USD Deadline: 5 days
Hello, my name is Oleksiy, I have experience in developing 2D games, I have a few simple works (prototype). I have a simple game (clicker) in which I added ads and a simple subscription to my account via a link. I also have a Google Play account (developer). As for additional skills, I have experience working in Adobe Illustrator, VSDC Video Editor Pro. Thank you for your attention, I hope for cooperation.
Budget: 500 USD Deadline: 5 days
Good day, I am ready to take on the project. I have 3 years of experience in developing various games as a freelancer. I also have a good portfolio as proof of my experience. If your project can be done in Unity, I would be happy to collaborate, please write.
Description:We are looking for a team or an experienced full-stack developer to create an MVP platform for interactive games for a company — based on the Jackbox principle: the TV displays a shared screen, players connect with their smartphones via a browser using a QR code, without installing an app on their phone.What needs to be developed: TV application for Android TV / Google TV (web-first, in a native shell for Google Play) Web controller for smartphones (responsive page) Real-time backend (WebSocket, game rooms, states, scores, reconnections) Three games: a quiz with AI-generated questions on any topic in real-time (LLM API + moderation + cache + fallback), "draw and guess" (streaming drawing phone→TV), social game "Mirror" (players describe each other) Modular architecture of engines — new games should be added without reworking the core Content pack system (JSON) and full i18n: MVP in Ukrainian, then EN/ESOptional blocks (evaluated separately): monetization (Google Play Billing / payment system with recurring charges / electronic key system for distributors), localization EN+ES, browser version.There is a detailed specification (16 pages): architecture, states, event protocol, pack formats, acceptance criteria — we will send it to selected candidates.In your response, please indicate: experience with real-time/WebSocket (ideally — Colyseus or similar), experience with Android TV or smart TVs, examples of similar projects, estimated cost range and timelines for MVP, team composition.Budget and timelines — to be discussed after reviewing the specification. Payment will be staged based on results.
A performer is needed for Teardown who has experience with mods, Lua, and animations. There is a ready VOX character that needs to be animated and turned into a full-fledged boss. It should automatically attack the player every 5 seconds: shooting lasers from its eyes, launching rocket salvos, and punching in close combat. All attacks must be directed at the player and work smoothly. The VOX file is already prepared. I will send a detailed technical task, model, and examples of how it should look in private messages. In response, please write whether you have experience developing for Teardown, examples of your work (if any), as well as an estimated cost and timeline for completion.