Create a scene in Unity3D with an object of a cranberry at the end of which the ball weighs.
1 .Any simple background scene/location (city or nature) with less straight place, in the center of which the camera will be located.2ndThe camera (looking from the player's eyes) at a height of 180 cm.ThreeOver the camera (10 cm) and the camera itself is fixed a cutting (the main and most important object!, the maximum should behave as a cutting) length of 60 cm (to allow the possibility to change the length and elasticity of the variable in the code).The fortress is connected to the camera if the camera is moving the point of attachment of the curtain goes behind it.Examples of https://www.youtube.com/watch?v=aaOu8_2ny7I quality should not be worse.4 .At the end of the cutting orange ball with a diameter of 5 cm (to allow the possibility to change the size and weight of the variable in the code).When taped on the screen, a ball of yellow color is 8 cm in diameter to the point where it was taped.The initial acceleration and mass of this ball gives the opportunity to set the variables in the code.All the balls on the tap fly out from a point of 20 cm below the camera.When the ball is hit on the scratch, the ball that has flown out on the tape is immediately removed from the scene.If the flown ball goes into a depth of more than 80 cm from the camera, it is also removed from the scene.The camera should always be directed and monitor the ball that is attached to the curtain with a smooth delay (the tracker will say the camera, you understand), which is assigned by a variable in the code.There will be no complicated interaction with the Smatrphon gyroscope and some small corrections.Make a bet.
Client's review of cooperation with freelancer
Create a scene in Unity3D with an object of a cranberry at the end of which the ball weighs.The artist is new to learn and to learn.
Freelancer's review of cooperation with Anatolii Butirsky
Create a scene in Unity3D with an object of a cranberry at the end of which the ball weighs.Анатолий хороший человек и адекватный заказчик! Советую его всем как фрилансер.
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