Budget: 500 UAH Deadline: 1 day
Good day. Ready to perform your task. To discuss the details, write in private messages.
Budget: 500 UAH Deadline: 1 day
Good day. Ready to perform your task. To discuss the details, write in private messages.
Budget: 2000 UAH Deadline: 3 days
Good day. I will write in C# with a beautiful interface. I have over 10 years of experience in C#.NET development. For details, you can contact me personally.
Budget: 2000 UAH Deadline: 3 days
Hello!
I am interested in your project! Please contact me to discuss the details and deadlines! I have developed something similar.
Budget: 2000 UAH Deadline: 3 days
Good day, interested in the project. Write in private, we will discuss the project details!
Budget: 8000 UAH Deadline: 2 days
Good day. I am a .Net programmer with 10+ years of commercial experience in creating products of various levels of complexity. I am interested in your project, let's discuss the details of the technical specification further.
Budget: 10000 UAH Deadline: 3 days
Good day
I have great experience in developing such programs
Write to me
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.