Budget: 5000 UAH Deadline: 10 days
Good day, I can complete your order. I suggest we discuss the details further in a private chat.
Budget: 5000 UAH Deadline: 10 days
Good day, I can complete your order. I suggest we discuss the details further in a private chat.
Budget: 1110 UAH Deadline: 1 day
Good afternoon, I am interested in your project and ready to discuss the possibility of collaboration. Please write to me in private messages.
Budget: 1000 UAH Deadline: 1 day
Good day
I have experience in developing projects of varying complexity, from Trivia genre games to complex and realistic simulators. I have several million-dollar projects under my belt.
I would be glad to collaborate!
Budget: 27000 UAH Deadline: 30 days
Good day. I can suggest making such a game on LibGDX or Unity
Budget: 2998 UAH Deadline: 3 days
Good afternoon
I am a game developer on Unity
Examples of my work are in my profile
Let's discuss everything about this project in private messages
For now, I am setting the price and deadlines as tentative
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.