Budget: 5000 UAH Deadline: 5 days
I will create a 3D model of such a duck with one outfit set. It can be used for a game and placed in different positions. I have experience.
A character needs to be drawn for the game, a duck (reference attached). It should be done in different angles and poses for use on website elements. I would like it to be a bit in the style of Funko Pop figures. The head should be large, and the body slightly smaller in proportions.
Approximately 5 images. The duck should be the same in all images, only the poses or backgrounds will differ.
If it is possible to make it in 3D format, so that it has volume, that would be great.
Please, write the price for each image separately and for 3D separately.
Thank you!
Budget: 5000 UAH Deadline: 5 days
I will create a 3D model of such a duck with one outfit set. It can be used for a game and placed in different positions. I have experience.
Budget: 2000 UAH Deadline: 1 day
Good evening, based on your examples - 3D, and the renders made from it. So there is no point in splitting the task. I am ready to complete it, write - we will discuss.
Budget: 7000 UAH Deadline: 10 days
Hello! Interested in your project. Ready to discuss details, cost, and deadlines. Waiting for your examples in private messages!
Budget: 4000 UAH Deadline: 5 days
Hello Yegor, my name is Sasha.
I am a 2D/3D artist, working in both raster/vector and 3D.
It's an interesting project, it would be great to work on it together with you.
My work principle is based on constant communication with the client, communication, and reporting on every step of the work.
I would be glad to receive feedback from you.
My examples of 3D work Freelancehunt
Budget: 1000 UAH Deadline: 5 days
Hello! My name is Dana. I am interested in your offer. I create raster and vector graphics. You can view my work in my portfolio on the website.
Budget: 7000 UAH Deadline: 5 days
Good day, I am interested in your project and would be happy to collaborate. I propose to only draw, 3D at a very basic level.
portfolio: Freelancehunt
Budget: 1500 UAH Deadline: 2 days
Good day, I have reviewed your task and am pleased to be ready to draw you 5 images according to your specifications, everything is quite clear, so I am ready to start working. I indicate the price and time for one image, feel free to contact me, we will discuss everything in more detail, I will be happy to collaborate! Freelancehunt
Budget: 7000 UAH Deadline: 7 days
Good day. I have a lot of experience in this area
https://yuriy_ponomarenko.artstation.com
Budget: 15000 UAH Deadline: 20 days
Hello. I have been developing and drawing mascot characters for over 3 years, in various poses, angles, and actions.
I draw in RASTER, 2D
I will redraw a character for you with the necessary characteristics.
Contact me in private messages.
Budget: 27000 UAH Deadline: 16 days
Hello, I am Volodymyr! I specialize in 3D visualization and animation.
I am ready to help you make this project outstanding!
If you are looking for quality work and excellent results, feel free to contact me.
To familiarize yourself with my work, you can view my portfolio at the following links:
Freelancehunt
Google Drive
Do not hesitate to contact me, and together we will create something exceptional!
Budget: 8200 UAH Deadline: 7 days
Good day!
I am interested in the job offer. I am a 2D artist, concept character
I develop characters from sketch to final.
You can view my character development portfolio here:
https://freelancehunt.com/showcase/work/kontsept-personazha-dlya-gri/1732554.html
https://www.artstation.com/artwork/BWOd9
The price for a character like in the reference is 8200 UAH
Write to me, we will discuss the details.
Budget: 2500 UAH Deadline: 2 days
I am a 3D Artist with over 1.5 years of experience. I work with 3D assets for real-time, beauty shots, and creating models for 3D printing. During my work, I have collaborated with many companies on commercial projects, including Giants Live. I work from references and do not bring anything of my own unless it is specified.
Budget: 12000 UAH Deadline: 2 days
Hello, I am a professional artist with experience in game design, I have created similar characters.
I can create a character in 3D style in different poses.
I can provide an exact price after discussing the project.
Character 1: https://freelancehunt.com/showcase/work/digital-art/1852760.html?_gl=1*asm73x*_up*MQ..&gclid=Cj0KCQjwtZK1BhDuARIsAAy2Vzv2uxHqWN25hnv48i-RWcOh1x3wnyX2c4r890my7kvi6zGnefworM4aAgocEALw_wcB
Character 2: https://freelancehunt.com/showcase/work/maskot/1704576.html?_gl=1*9gbhhc*_up*MQ..&gclid=Cj0KCQjwtZK1BhDuARIsAAy2Vzv2uxHqWN25hnv48i-RWcOh1x3wnyX2c4r890my7kvi6zGnefworM4aAgocEALw_wcB
CHARACTERS PORTFOLIO: Google Drive
Budget: 3000 UAH Deadline: 3 days
Hello, interesting task, I have experience in 3D character modeling, it would be interesting to discuss all the details)
Budget: 8000 UAH Deadline: 7 days
Good day, I have experience working with generated characters: I will refine them and will be able to place them in all necessary poses (examples are in the portfolio). The output will be raster images on a transparent background in high quality, for use on the website, etc. (if needed, I can also incorporate them into backgrounds) I specify the price for 1 basic and 5 additional poses according to your description, without a background.
Budget: 1500 UAH Deadline: 1 day
Hello!
I can only create drawings. The cost of one will be 1500 UAH.
As for the deadlines, 5 images - up to 5 days.
However, the cost will also depend on the size of the image (which you did not specify), so it may be adjusted.
Portfolio:
https://www.artstation.com/elen_art/albums/2946177
I want to create a project with Ukrainian cities Kyiv and Dnipro that includes homes, businesses, a donation menu, cases, etc.
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanics: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a developed project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not come up with a new character. Instead, professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that can potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are not just building a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The feeling needed: a bit dangerous a bit crazy fun chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they can potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 angles: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It is necessary to logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator a logo artist a casual designer a generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please immediately indicate: work cost completion time examples of similar work experience in the game industry
A person is needed who can work with 3D animation. Task: recreate a 3D image on a face of a similar nature and then overlay this on "Before" and "After," as a result of transformation after the procedure. Important: to do it manually (NOT AI), own idea and interpretation.
1. General GoalCreate a dynamic interface element based on the provided template, consisting of three angles of a cup (Front cup, Back view, Side view). When clicking on any print option, the image must change simultaneously and synchronously on all three cups considering the angle, volume, light, and shadows for each position. 2. Output File Requirements (For Designer / PSD Template)The basic layout must be prepared in PSD format. To automate and facilitate print replacements, the structure should be based on linked smart objects (Linked / Duplicated Smart Objects).Main requirement for PSD architecture: The layout must have one master smart object with the print layout. The designer duplicates it for three angles, but applies individual transformations to each duplicate: For the front cup: Print deformation at the center (Transform -> Warp or Cylinder). For the back view: Texture shift (showing the reverse side of the layout) + cylinder deformation. For the side view (near the handle): Texture shift to the edge + stronger perspective compression closer to the handle.Layer structure for each of the 3 angles: Group "Shadows & Highlights" (Top layer of the angle): Individual for each angle. Highlights: Layer with glossy reflections. Mode: Screen or Linear Dodge. Shadows: Layer with a gradient that defines the cylindrical volume. Mode: Multiply. Layer "YOUR PRINT" (Duplicated Smart Object): Has individual deformation and shift settings for the specific angle. Layer "Cup Base" (Base of the cup): Body, handle, and inner part at their angle. Layer "Global Shadow": Shadow on the surface under each cup.Note for the designer: When saving a new design inside the master smart object, the print must automatically and correctly update on all three angles of the cup in PSD. 4. Behavior Logic and Animation
Quality visualization of an apartment is needed, 3d max, corona render, according to the technical specifications, with an area of 170 m2, in a modern style, deadline - 1 month, cost 6$/m2.