Budget: 4000 UAH Deadline: 3 days
Good day . Ready to implement your project.
I will do it according to TZ.
The portfolio has similar projects.
Budget: 4000 UAH Deadline: 3 days
Good day . Ready to implement your project.
I will do it according to TZ.
The portfolio has similar projects.
Budget: 1300 UAH Deadline: 7 days
Good day ! Interested in your project, I will make you a character according to the TZ and you need an animation.
The deadline is taken with the stock.
The character in Blender.
HTTPS://freelancehunt.com/showcase/work/veseliy-kaktus/1633783.html
Let’s discuss the details of your project.
I look forward to a fruitful job!
Budget: 1500 UAH Deadline: 5 days
Welcome to. Ready to fulfill your task. You can find the ready characters and other works in your profile portfolio or at https://www.artstation.com/alekseygod. The deadlines of execution are indicated with the stock, the price for modeling, texture, row and the post.
Budget: 5000 UAH Deadline: 7 days
Good day .
I offer your services to implement your project!
Budget: 1500 UAH Deadline: 3 days
I do everything in the best way, precisely in the way.
Fast and high quality and the most important is not expensive.
Great experience in creating 3D models
Portfolio: Freelancehunt
Budget: 4000 UAH Deadline: 6 days
Good morning, I'll make a model with animation and clothing elements in the Blender program.
Budget: 38000 UAH Deadline: 15 days
My name is Vladimir!
I offer my services!
I am engaged in 3D visualization and animation in Blender and Unreal Engine 5
If you are interested in my offer I'm waiting for a feedback!
Prices are acceptable and can be discussed individually.
I work with any kind of payment.
Portfolio Google Drive
Budget: 3000 UAH Deadline: 3 days
Welcome to!
I have experience in making characters and masks.
I will make a model with a row and give the file of the project.
Thank you for your attention, I look forward to a successful collaboration!
by P.S. Examples of work can be provided in private messages.
Budget: 4000 UAH Deadline: 6 days
Welcome to your project.
Ready to provide your services.
Examples of profiles
Budget: 800 UAH Deadline: 2 days
Good day, I will make the character according to the TZ and the poses will be selected ........................................................
Спочатку потрібно зробити персонажа, потім повний ріг (скелет для анімації з обличчям), Після чого можна буде ставити персонажа в будь-яку позу та робити будь які емоції, а також анімувати!
Good day, I am looking for a performer who can create a 3D model and then print a figurine with the following dimensions; height 8-10cm width and length at the bottom 5x5cm The finished order needs to be sent within Ukraine. Examples of the character are attached, I will approve the model before printing. P.S. It is possible to separately execute only the 3D model of the figurine.
Good day, I need a room design based on Ikea furniture. The main idea is to create a bedroom with the maximum possible storage for items, to declutter a large room and provide space for the future, Currently, we have only settled on the Brimnes folding bed (160x200 when unfolded), and we want a Swiss wall unit if possible (if we can find a place to put it). We also like the concept of a folding table attached to the wall or built into a wardrobe (like the Ikea Billy wardrobes). The color combination is white and a shade of natural wood (the colors in the photo I sent are not accurate). In the future, the bed may always be folded, and we want to use the freed-up space for a children's bed.
Hello everyone. I need to create a basic 3D model of a house based on the drawings. It should clearly show the placement of doors and windows, the terrace, and the structure of the house itself. Only the outer walls are needed; the interior is not required for now. I am interested in the cost and timeline. I am attaching the drawings that need to be used to assemble the 3D model.
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.