Budget: 7899 UAH Deadline: 9 days
Good day, I have considerable practical experience in C# development, the specifications are structured and clear, the project is quite interesting, I will gladly do it for you, write to me, I will be happy to help)
I am looking for a programmer to implement a project on the theme of a puzzle game.
First of all, a developer is needed who will create the mechanism, visually design it based on examples; in this project, only the game mechanism is being developed, the visual part separately.
1. General concept Casual puzzle game with three mini-games. The player's goal is to uncover all the pictures in the gallery by completing levels in different difficulty modes. (It does not matter in which difficulty and in which game the player completes the level, the level is considered completed)
2. Gameplay
2.1 Difficulty modes EASY → grid 3×3 (9 pieces). HARD → grid 4×4 (16 pieces). The difficulty only affects the size of the grid. 2.2 Mini-games Fifteen (SLIDE) The field is divided into 3×3 / 4×4. One cell is empty. Clicking on an adjacent puzzle moves it to the empty space. Victory — all pieces in the correct order. Provide a button RESTART (the player may get stuck). Rotation (ROTATE) All pieces of the image are present on the field. Clicking rotates the puzzle 90° clockwise. Correctly oriented pieces are highlighted (semi-transparent glow). When the entire picture is assembled, the glow disappears and the final image is formed. Swap (SWAP) All pieces are present on the field. The player can select any 2 puzzles and swap them. There is no limit on the number of moves. Victory — the assembled picture.
3. Mechanism for cutting the picture into puzzles = 3x3, 4x4. (If shortened, when replacing assets in the game folder, the assets in the game itself are replaced without the programmer's intervention) Only the game needs to be built.
Budget: 7899 UAH Deadline: 9 days
Good day, I have considerable practical experience in C# development, the specifications are structured and clear, the project is quite interesting, I will gladly do it for you, write to me, I will be happy to help)
Budget: 8001 UAH Deadline: 7 days
Good day, Leonid.
I will implement all the specified mini-games for you with the best quality. I have successful experience working on similar Unity projects. You have described the specifications in detail, so the task is clear. I will complete everything promptly.
Budget: 8000 UAH Deadline: 7 days
Hello, I am ready to complete your task.
Everything is fine with the specifications, I just need to clarify a few details.
I look forward to your positive response.
Budget: 10000 UAH Deadline: 5 days
Hello. I am an experienced Unity developer, holding the position of Team Lead at a local game studio. I can easily help you with the project. Message me privately - we will discuss the details.
We are looking for an experienced Unity developer to help complete the game development. About the game: Genre: farm simulator. The game is already being developed in Unity. Initially, it was created for mobile devices, but later it was decided to release it for Steam (PC). What needs to be done: Finish the game according to the completed technical specification. Adapt the existing functionality for PC and Steam. Implement the already planned mechanics and interface. What we provide: Detailed technical specification. All necessary materials (models, graphics, objects, etc.). Photos, videos, screenshots, and recordings of the original game. A ready implementation plan. We are recreating a game that successfully operated over 10 years ago, so there is no need to invent or design from scratch. All mechanics, interface, and logic are already defined — they need to be implemented in Unity with quality. For project familiarization, we provide a link to one of the game video reviews: Insert link here. Requirements: Experience working with Unity. Experience in developing or adapting games for PC/Steam will be an advantage. Ability to work according to the provided technical specification. In your response, please indicate: examples of your work; experience working with Unity; estimated hourly rate or cost of execution. One of the video reviews: https://www.youtube.com/watch?v=5_wKoX7zRc0
An independent service handler for Excel files is required for the existing microservices system. The task involves creating a reliable pipeline for receiving, validating, and transforming data from tables into a structured database format. Functional tasks: Development of an API based on gRPC for receiving processing commands and returning execution statuses. Implementation of file parsing logic: reading large volumes of data (XLSX), cleaning, type checking, and mapping to business models. Implementation of a data access layer (Repository/Unit of Work) for saving results in PostgreSQL via Entity Framework Core. Ensuring thread safety and efficient resource usage (especially when processing large files). Technical requirements: Platform: .NET 10. Architectural patterns: Dependency Injection, CQRS, modular project architecture. Communication: Strictly gRPC. Working with Excel: Use of efficient libraries (e.g., EPPlus, OpenXML, or similar of your choice). Modularity: Code should be organized so that the service is easily scalable and testable. Expected results: A fully functional microservice ready for deployment in a containerized environment. A clean codebase adhering to SOLID principles. Documented .proto files. Basic unit tests for critical data processing nodes. Candidate requirements: In your response, please specify: Your experience with .NET in microservices architecture. Examples of how you organize DI and modularity in your projects. Experience with Excel libraries in .NET. Willingness to work with gRPC contracts.