Stanislav O.

Stanislav O.

Plus Winning proposal
132 0
  • Projects 132
  • Rating 5.0
  • Rating 11 224

Budget: 4000 UAH Deadline: 5 days

It seems there is a large number of polygons due to this embossing (if it is done with geometry). But for it to affect the animation, there should be millions/tens of millions of polygons. We need to look at the model itself. I would gladly take on solving problems with your models. Since the quantity is not clear, I am setting a conditional price. I suggest we discuss and agree on the price.

  • Projects 56
  • Rating 5.0
  • Rating 3 173

Budget: 3333 UAH Deadline: 3 days

Hello.
Show the model to assess the volume of work.
I work in Blender3D and can complete all points of the task.
Portfolio Behance

  • Projects 107
  • Rating 5.0
  • Rating 7 804

Budget: 3456 UAH Deadline: 3 days

Good day, Oleg. I can help you with 3D modeling. I can calculate the exact time and price after clarifying the details.

My similar works -
1. Behance

My portfolio Behance

Sincerely, Bohdan

  • Projects 18
  • Rating 4.9
  • Rating 3 548

Budget: 2500 UAH Deadline: 2 days

Good day!
I am ready to help you with the realization of your project!
I have over 15 years of experience, and I guarantee quality.
I will be happy to collaborate!

  • Projects 97
  • Rating 5.0
  • Rating 10 591

Budget: 1500 UAH Deadline: 2 days

My portfolio
Behance
Ready to discuss the details,.....

  • Projects 118
  • Rating 5.0
  • Rating 1 852

Budget: 2000 UAH Deadline: 2 days

Hello! I can complete your order.
Examples of work
Google Drive

  • Projects -
  • Rating -
  • Rating 445

Budget: 2500 UAH Deadline: 2 days

Good day, I can help you with your task.
We can discuss in private messages.
Portfolio:
https://www.artstation.com/user-8928481
Behance

  • Projects 46
  • Rating 4.6
  • Rating 8 224

Budget: 2500 UAH Deadline: 2 days

Hello! 👋
I am ready to help bring your 3D models of manicure tools to **production level for video and Unreal Engine** 💅⚙️
I can perform the complete pipeline:
* cleaning geometry, closing holes, fixing normals 🧹
* polygon optimization without losing shape 🔻
* correct pivot points 🎯
* UV mapping 📐
* setting up PBR materials 🧩
* adding logos 🏷️
* preparing and exporting to .fbx for Unreal Engine 🎮

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Current freelance projects in the category 3D Modeling

23 July
23 July