Budget: 5000 UAH Deadline: 5 days
Bogdan, I greet you.
I am engaged in modeling and visualization. I work in 3D Max Corona.
I am ready for collaboration.
I will model, texture, create a unique interior, work on angles, light/shadows.
Contact me, we will agree on everything. Behance
Budget: 5500 UAH Deadline: 5 days
Good day!
I have familiarized myself with the task. I am ready to discuss everything in more detail and start working, with the possibility of making changes in the future.
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- Rating 247
Budget: 5000 UAH Deadline: 7 days
Good day, I will be glad for our cooperation, I have experience in visualizing spaces and objects.
Budget: 8200 UAH Deadline: 5 days
The deadlines are influenced by many factors, starting from modeling, texturing, and leading to an incomplete technical specification. You can show the initial task; it may not be complete, but at least the drawings and layouts of the object must be present. You can view the level of my work in my profile: Freelancehunt Extended portfolio at the link:
Behance
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- Rating 390
Budget: 5000 UAH Deadline: 3 days
Good day, Bohdan.
I can create the necessary drawings and visualizations.
There is an opportunity to discuss all the details in person.
Budget: 17000 UAH Deadline: 14 days
Hello.
I will do the work quickly and efficiently.
Extensive practical experience.
I am engaged in Architectural, Construction projects, developing concepts of varying complexity, 3D modeling, 3D visualization, 3D video animation, project presentation, interior and exterior design, video editing, as well as product design, developing furniture prototypes (designed and manufactured. exhibited in Canada, then launched into mass production), industrial design for mass production (developed street lamps installed in large quantities in various cities in different countries), product listing. Excellent knowledge of ergonomics, regulatory framework in the field of construction design. Extensive practical experience. Creative approach to work. I work in programs 3ds Max 2023+V-Ray 6+Corona 8.2, SketchUp 2021+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 12, After Effects 2021. My portfolio https://3ddomkiev.wixsite.com/website-2
Budget: 10000 UAH Deadline: 6 days
Good evening,
I am engaged in 3D visualization. I work in 3ds Max + Vray. I can start working soon. You can view my work at Behance. If you like what I do, we can discuss it in more detail.
Sincerely, Nadiia
Budget: 7000 UAH Deadline: 8 days
Good day! I am ready to complete your project, feel free to reach out, we will discuss everything and I will send examples of my similar projects.
You can also view my work in the portfolio: Freelancehunt
I am open to further collaboration!
Budget: 10000 UAH Deadline: 14 days
Good day to you). I offer myself as the executor of your project. Please contact me, and we will agree on all the details to achieve the best result and carry out the visualizations. The execution time can be shorter and depends on the specific number of images (angles) you need.
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- Rating 333
Budget: 3000 UAH Deadline: 4 days
Details and work examples sent in private. Additionally, we can make a 360-degree video of the stairs.
Budget: 5000 UAH Deadline: 5 days
Good day. I am ready to complete your task. I will perform all necessary visualizations from different angles. Feel free to reach out.
Budget: 8000 UAH Deadline: 14 days
Good day.
I offer my services in implementing your project!
Budget: 6500 UAH Deadline: 15 days
Hello.
Feel free to reach out, I have experience creating models from drawings and descriptions.
I am currently available for work.
Examples of visualizations:
https://freelancehunt.com/showcase/work/petlya-nerozbirna/1621036.html
https://freelancehunt.com/showcase/work/modelyuvannya-ta-vizualizatsiya-virobu/1795827.html
https://freelancehunt.com/showcase/work/vorota-kovani-hvirtkoyu/1679056.html
Proposals concealed
Proposals are currently absent
Proposals concealed
Budget: 4999 UAH Deadline: 2 days
Behance
I can do it in such a presentation style.
Budget: 5000 UAH Deadline: 5 days
Hello, Bohdan!
I am visualizing scenes with stairs. I am an architect and have some experience in designing wooden stairs. I also have a few ideas for the background for a better presentation. Freelancehunt
Let's discuss.
Budget: 5000 UAH Deadline: 6 days
Hello. Ready to collaborate. The design is clear, we just need to discuss colors, materials, and interiors) Write to me Freelancehunt
Budget: 6000 UAH Deadline: 4 days
Good day, we can discuss the execution, deadlines, and specifications. I reviewed your description and have already created stair visuals, but within the framework of overall interior visualization. I work in 3ds Max/CORONA. If you need specific drawings with dimensions, I can also create them in 3ds Max or ArchiCAD. Similar work - Behance Portfolio -
Behance Best regards, Mykola.
Budget: 5000 UAH Deadline: 7 days
Hello!
Feel free to contact me, I will complete the task.
I have experience with similar work: https://goo.gl/photos/BNw6JVdgEHwnGgPdA
Budget: 4000 UAH Deadline: 4 days
Good day.
I will perform modeling and visualization of stairs.
Examples of work: Google Drive
Budget: 8000 UAH Deadline: 14 days
Interesting task, Bohdan!
The specifications are clear.
We will discuss the details separately, of course.
There is work to be done.
Ready to collaborate.
Feel free to reach out!
I set deadlines considering adjustments.
Budget: 20000 UAH Deadline: 5 days
Hello Bohdan, I am Volodymyr!
I specialize in 3D visualization and animation
I am ready to create 3D models of stairs and their render, and if needed, animation
If you are looking for quality work and excellent results, feel free to contact me.
To familiarize yourself with my work, you can view my portfolio at the following links:
Freelancehunt
Google Drive
Do not hesitate to contact me, and together we will create something extraordinary!
Current freelance projects in the category 3D Modeling
TECHNICAL TASKLooking for a Character Concept Artist / Game ArtistRefinement of an existing AI-generated character for a video game1. Project Information We are developing our own game IP (intellectual property) with the prospect of further scaling. The project is a cross-platform multiplayer game, which is planned to be launched on: iOS Android PC Consoles (prospectively) Game genre: Multiplayer Party Game Competitive Maze Runner Family Friendly Chaos Game Action Arcade Main mechanics: Players control insect characters.2. Current Project Status At this stage, we already have: a formed game concept an understanding of gameplay a developed project style AI-generated characters created through Midjourney At the first stage, we are working with one character. This is:FLY This is currently the main visual reference for the future universe of the game.3. Main Task We already have a generated character. The artist does NOT need to create a character from scratch. Main task: Take the existing AI-generated character (Fly) and translate it into a professional production-quality character concept for further game development. In simpler terms: Do not come up with a new character. Instead, professionally refine the existing one.4. Main Idea of the Character The project uses insects that often evoke disgust in real life. For example: fly cockroach wasp spider other insects Our creative task: Transform naturally unpleasant creatures into characters that evoke sympathy, emotional connection, and a desire to interact with them. We want to create characters that can potentially become: brand mascots the basis for merchandise plush toys collectible figurines We are not just building a game. We are building a future franchise.5. Main Reference We already have a ready AI-generated character:Fly (Will be provided to the artist) Important: Radical changes to the main style of the character are prohibited. The existing visual DNA must be preserved.6. Main Style Requirements (MOST IMPORTANT BLOCK)6.1 Full Fluffiness of the Character The character must have a large amount of fur. Reason: Fluffiness neutralizes the natural disgust evoked by the insect. We specifically want to create a creature that is unpleasant by nature but looks attractive at the same time. Fur is one of the fundamental design elements. Not allowed: realistic insect texture smooth chitinous shell excessive biological realism6.2 Large Expressive Eyes The eyes are one of the main elements of character. The eyes should be: large very expressive a bit crazy with a sense of chaos emotionally saturated The gaze should create a feeling: this character is a bit inadequate… but very charismatic6.3 Sticking Out Tongue A mandatory design element. The tongue should create a feeling of: foolishness memes chaos playfulness comedy The tongue is part of the recognizable style of the character.6.4 Slightly Pointed Teeth The character must have visible teeth. But: NOT horror. NOT a monster. NOT an aggressive snarl. The feeling needed: a bit dangerous a bit crazy fun chaos6.5 The Character Must Be Suitable for Toy Production This is a critically important point. When looking at the character, the thought should arise: I would like to have this as a plush toy. We consciously design characters so that they can potentially become: plush toys collectible figurines merchandise brand mascots6.6 The Character Must Have Controlled Madness It is necessary to create a feeling of: chaos energy unpredictability quirkiness memes But the character must remain attractive.7. What the Artist Needs to DoA. Cleanup of the Existing AI-generated Design It is necessary to remove: AI generation errors strange details incorrect anatomy unnatural elements illogical geometry symmetry issuesB. Complete Final Refinement of the Character A final production-ready version of the character must be created. The character should look as if it is already part of a AAA-level game.C. Character Turnaround Sheet The character needs to be shown in 4 angles: Front View Side View 3/4 View Back View D. Expression Sheet At least 5 emotions need to be created. crazy laughing angry victory hyper excited E. Pose Sheet At least 5 poses need to be created. idle running attack ability activation victory pose F. Preparation for 3D Pipeline The design must be detailed enough to be handed over to a 3D Artist. It is necessary to logically show: fur legs eyes teeth tongue wings decorative elements small mechanical/stylistic details 8. The Final Result Must Be Suitable for 3D Modeling Rigging Animation Unity Production Pipeline Toy Creation Merchandise Production Future Franchise Scaling 9. What Specialist is Needed We are looking for a person with experience in: Game Art Character Concept Art Creature Design Stylized Character Design Production Pipeline Collectible Toy Design Experience with AI-generated art will be a big plus.10. When Applying, Show Be sure to attach: portfolio stylized characters creature design game art character sheets examples of work for the game industry 11. IMPORTANT We are NOT looking for: an illustrator a logo artist a casual designer a generic digital artist We need specifically:Character Concept Artist / Game Artist who understands the game industry pipeline.12. What to Write in Response to the Project Please immediately indicate: work cost completion time examples of similar work experience in the game industry
A person is needed who can work with 3D animation. Task: recreate a 3D image on a face of a similar nature and then overlay this on "Before" and "After," as a result of transformation after the procedure. Important: to do it manually (NOT AI), own idea and interpretation.
1. General GoalCreate a dynamic interface element based on the provided template, consisting of three angles of a cup (Front cup, Back view, Side view). When clicking on any print option, the image must change simultaneously and synchronously on all three cups considering the angle, volume, light, and shadows for each position. 2. Output File Requirements (For Designer / PSD Template)The basic layout must be prepared in PSD format. To automate and facilitate print replacements, the structure should be based on linked smart objects (Linked / Duplicated Smart Objects).Main requirement for PSD architecture: The layout must have one master smart object with the print layout. The designer duplicates it for three angles, but applies individual transformations to each duplicate: For the front cup: Print deformation at the center (Transform -> Warp or Cylinder). For the back view: Texture shift (showing the reverse side of the layout) + cylinder deformation. For the side view (near the handle): Texture shift to the edge + stronger perspective compression closer to the handle.Layer structure for each of the 3 angles: Group "Shadows & Highlights" (Top layer of the angle): Individual for each angle. Highlights: Layer with glossy reflections. Mode: Screen or Linear Dodge. Shadows: Layer with a gradient that defines the cylindrical volume. Mode: Multiply. Layer "YOUR PRINT" (Duplicated Smart Object): Has individual deformation and shift settings for the specific angle. Layer "Cup Base" (Base of the cup): Body, handle, and inner part at their angle. Layer "Global Shadow": Shadow on the surface under each cup.Note for the designer: When saving a new design inside the master smart object, the print must automatically and correctly update on all three angles of the cup in PSD. 4. Behavior Logic and Animation
Visualization of the apartment design with an area of 170 m2
Quality visualization of an apartment is needed, 3d max, corona render, according to the technical specifications, with an area of 170 m2, in a modern style, deadline - 1 month, cost 6$/m2.
Hello, I am contacting you in reference to your profile and extensive portfolio in prototyping and CAD documentation. I run an interior finishing and installation company and I am currently looking for an experienced furniture constructor / technologist to cooperate with on custom, non-standard projects. To start, I would like to commission a pilot project. The design is highly specific and structurally demanding – I need professional engineering verification and the preparation of production files for an external CNC factory. Here are the technical assumptions for the under-stair closet I am building: Space: A niche with a width of approx. 374 cm, height of 254 cm, and an unusual depth of exactly 100 cm. Movement concept: The closet consists of 5 independent, full-size modules (boxes) that slide completely out of the niche into the hallway. The tops of the modules are cut at an angle to match the staircase. Mechanics and load distribution: At a depth of 100 cm, a fully loaded box will be extremely heavy. Therefore, I want to use a "container" logic: 100% of the weight of each module must rest on bottom-mounted, heavy-duty polyurethane wheels hidden behind a plinth. The side drawer runners must not carry any weight – they are to be used strictly to stabilize the sliding track. Material: The entire structure will be made of plywood (I am tentatively assuming an 18 mm thickness for the frames, module bodies, and structural shelves to ensure absolute rigidity). What I need as part of this commission: 1. Engineering verification of the concept (confirming material thickness, determining necessary assembly clearances between modules). 2. Selection of appropriate hardware (specific models of heavy-duty wheels and suitably long stabilizing runners). 3. Generation of assembly drawings (for my installation process). 4. Preparation of a Bill of Materials (BOM) and ready-to-use vector files (DXF/STEP) including drill holes, which I will send directly to my partnering CNC plywood factory. I have attached my preliminary sketches and dimensions to this email. Please let me know if you are able to take on this project and provide an estimated quote for preparing the complete manufacturing package. Best regards, Mirek