Budget: 1000 UAH Deadline: 2 days
The price I say exclusively for the creation of the island’s visualization.
Budget: 2000 UAH Deadline: 5 days
Good day ! Ready to implement your project! Examples of my works can be viewed here: Behance
Budget: 2001 UAH Deadline: 1 day
Good Morning,
ready to make a good visualization. Go back and talk about details.
Budget: 2000 UAH Deadline: 2 days
Good time, ready to discuss our cooperation in ls, time and price,
Open to offers is ready to take your order and perform it in the best way.
I have worked in the Blender program for more than a year.
Budget: 1900 UAH Deadline: 1 day
Welcome to.
I will do the work quickly and efficiently.
Great practical experience.
I am engaged in Architectural, Building projects, the development of concepts of different degree of complexity, 3d modeling, 3d visualization, 3d video animation, project presentation, interior and exterior design, video assembly, as well as subject design, the development of prototypes of furniture (developed and manufactured). Exhibition in Canada, then were launched in serial production), industrial design for serial production (developed street lighting installed in large amounts in different cities in different countries), a list of goods. Excellent knowledge of ergonomics, regulatory basis in the field of construction design. Great practical experience. A creative approach to work. I work in 3ds Max 2023+V-Ray 6+Corona 8.2, SketchUp 2021+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 12, After Effects 2021. My portfolio is https://3ddomkiev.wixsite.com/website-2
Budget: 500 UAH Deadline: 1 day
Good day . I work as an engineer-constructor of steel equipment, I have huge experience in the development and visualization of commercial equipment, I know all the subtles and nuances of the design. I will do everything quickly and well.
Example: https://freelancehunt.com/showcase/work/inzhenernoe-modelirovanie/1574281.html
Budget: 2000 UAH Deadline: 3 days
Welcome to. Ready to fulfill your task. In your case, you can make a visualization of the model of a sharp in real photos. You can read my work in my profile portfolio or at https://www.artstation.com/alekseygod
Budget: 2500 UAH Deadline: 5 days
Good day ! Be ready to complete your project.
My work in the portfolio or here:
Behance
I will be happy to collaborate!
Budget: 2000 UAH Deadline: 1 day
Good Morning Edward.
I do modeling and visualization.
To start the work, you need a cutting or sketch.
Google Drive
Budget: 2000 UAH Deadline: 2 days
Good day ! Ready to perform visualization after a few clarifications. I’m happy to work together.
Budget: 2000 UAH Deadline: 2 days
Good day
I'm ready to discuss the project and start work, I'll do tomorrow until 12:00.
My works: Behance
I am glad to start working with you!
Budget: 2000 UAH Deadline: 1 day
Good day .
I do the work quickly and efficiently.
I am doing a photo-realist subject visualization in Blender.
My portfolio is https://www.artstation.com/vadym_kyselov
I would like to see the project, and then we will be able to consider the budget properly.
Budget: 2000 UAH Deadline: 2 days
Good day !
I love to help with the project. 3D modeling and visualization.
Turn to!
Proposals are currently absent
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Vladimir Vasilega 7 October 2023Прикрепите больше информации, наброскок от руки или картинку пример.
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Eduard Galinsky
7 October 2023
Вітрина два скляних шкафа длиною 1м. Кожен і висотою 1.8м. з стекляними полками з верху під рекламу со светом площадь шир. Около 40см. Внизу теж підсвітка. Зліва вітрина і рабоче місце продовця і дверка закривающая вхід до рабочего місця. З права тумба з вітриною і полками, закривающая прохід на робоче місто з права.0.5м.длинна під торговлю 1.2 -2,5м. Вітрина 2м.-0,4м. Тумба- вітрина рабочая злива 0.5м.длинна х0,4м. , з права тумба-вітрина 0,8м.длина х 0,5м.
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Vladimir Vasilega 7 October 2023Откройте главную страницу, и выберите как исполнителя, тогда будем уже более конструктивно общаться.
Current freelance projects in the category 3D Modeling
It is necessary to customize a standard (vending) machine to meet personal needs/brand. There is a mechanical vending machine that needs to be transformed into a device with updated functionality. A system integrator, automation engineer, or electronics engineer is needed to develop custom equipment, who can offer technical solutions and implement them. Main tasks: assess the possibility of modifying the existing machine; change the internal structure if necessary; develop a new product dispensing mechanism (if necessary); integrate the necessary electronics and control; create a unique appearance according to my brand; ensure reliable and stable operation of the device. Provide further maintenance of the machine (if necessary) Expand the network of machines for an additional fee I expect the contractor to propose optimal technical solutions, explain possible limitations, and deliver a quality finished product. I am ready to discuss the concept in detail after selecting a contractor. Payment will generally be higher, it all depends on your skills and abilities. Preferred payment from one individual entrepreneur (myself) to another individual entrepreneur (yours) I would appreciate a consultation.
Good day, I need a room design based on Ikea furniture. The main idea is to create a bedroom with the maximum possible storage for items, to declutter a large room and provide space for the future, Currently, we have only settled on the Brimnes folding bed (160x200 when unfolded), and we want a Swiss wall unit if possible (if we can find a place to put it). We also like the concept of a folding table attached to the wall or built into a wardrobe (like the Ikea Billy wardrobes). The color combination is white and a shade of natural wood (the colors in the photo I sent are not accurate). In the future, the bed may always be folded, and we want to use the freed-up space for a children's bed.
Hello everyone. I need to create a basic 3D model of a house based on the drawings. It should clearly show the placement of doors and windows, the terrace, and the structure of the house itself. Only the outer walls are needed; the interior is not required for now. I am interested in the cost and timeline. I am attaching the drawings that need to be used to assemble the 3D model.
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.
