Budget: 300 RUB Deadline: 1 day
Здравствуйте!
Готов сделать.
Обращайтесь, обсудим детали в личной переписке!
Портфолио:
Freelancehunt
Скайп: bankirx
Есть небольшой каталог часов (также сделаны макапом), нужно вырезать их и вставить в интерьер (исходников нет)
Budget: 300 RUB Deadline: 1 day
Здравствуйте!
Готов сделать.
Обращайтесь, обсудим детали в личной переписке!
Портфолио:
Freelancehunt
Скайп: bankirx
Budget: 300 UAH Deadline: 1 day
Здравствуйте! С удовольствием поработаю над Вашим проектом! Готова приступить в любое время!
Budget: 300 UAH Deadline: 2 days
Доброго времени суток.
С радостью займусь этой работой.
Я сделаю все в лучшем качестве, справлюсь быстро.
Все самое лучшее вы найдёте в моем портфолио и готов работать в сотрудничестве выгодно для вас и для меня всегда будет работа!
Budget: 300 RUB Deadline: 1 day
Добрый день, мне нужна работа. Готов работать с Вами. Цена зависит от объема работы, так же готов выполнить тестовое задание. Жду Вашего ответа!
Budget: 300 RUB Deadline: 1 day
Здравствуйте! Выполню быстро, качественно.
Freelancehunt
Budget: 300 UAH Deadline: 7 days
Доброго дня.
Звати мене Ярина, тут ви детальніше зможете ознайомитися з моїм портфоліо. Freelancehunt
Від Вас потрібне технічне завдання:
- Уточнення всіх деталей проекта, та окремі побажання можна обговорити в особистих повідомленнях цього сайту або
- e-mail: [email protected]
- skype: Yaryna Solodukha
Budget: 300 RUB Deadline: 1 day
сделаю быстро и качественно , присылайте детали в личку . Можете посмотреть портфолио
Budget: 300 UAH Deadline: 1 day
Здравствуйте ,готова обсудить реализацию вашего проекта.Подробности в личной переписке
Budget: 300 RUB Deadline: 1 day
Добрый день, могу сделать, покажите
Freelancehunt
Budget: 300 RUB Deadline: 1 day
Добрый день! Заинтересовал Ваш заказ.Готова к сотрудничеству.
Работу выполняю быстро и качественно, учту все Ваши пожелание и правки.
Моё портфолио: Freelancehunt
Почта: [email protected]
Пишите обсудим подробности
С уважением, Юлия
Budget: 300 RUB Deadline: 1 day
Здравствуйте! Заинтересовал Ваш проект, предлагаю обсудить детали в личной переписке.
Пишите!
Budget: 300 RUB Deadline: 1 day
Добрый день. Готов приступить к выполнению.
Skype: earl9112
Mail: [email protected]
Портфолио: Freelancehunt
Budget: 120 UAH Deadline: 1 day
Готова выполнить данную работу. Есть опыт в данной сфере. На данный момент занимаюсь постоянной разработкой и добавлением макетов товаров в интерьере и на белом фоне для одного из и. м. по договоренности.
Budget: 300 UAH Deadline: 1 day
Добрый день. Могу приступить к выполнению Вашего задания. Опыт есть. Можем обсудить детали
Budget: 300 RUB Deadline: 1 day
Есть опыт в выполнении данного вида работы. С радостью возьмусь за данный проект.
Budget: 300 UAH Deadline: 1 day
готов обсудить, обращайтесь
https://ru.pinterest.com/maestro690100/%D1%84%D0%BE%D1%82%D0%BE%D1%88%D0%BE%D0%BF/
Budget: 300 RUB Deadline: 2 days
Здравствуйте.
Готов выполнить задание.
Обращайтесь. Буду рад сотрудничевству ?
Budget: 300 UAH Deadline: 1 day
Готов выполнить ваш заказ. Давайте обсудим детали и смогу сегодня же приступить...
Good day, I need a room design based on Ikea furniture. The main idea is to create a bedroom with the maximum possible storage for items, to declutter a large room and provide space for the future, Currently, we have only settled on the Brimnes folding bed (160x200 when unfolded), and we want a Swiss wall unit if possible (if we can find a place to put it). We also like the concept of a folding table attached to the wall or built into a wardrobe (like the Ikea Billy wardrobes). The color combination is white and a shade of natural wood (the colors in the photo I sent are not accurate). In the future, the bed may always be folded, and we want to use the freed-up space for a children's bed.
Hello everyone. I need to create a basic 3D model of a house based on the drawings. It should clearly show the placement of doors and windows, the terrace, and the structure of the house itself. Only the outer walls are needed; the interior is not required for now. I am interested in the cost and timeline. I am attaching the drawings that need to be used to assemble the 3D model.
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.
Good afternoon. I have a 3D model of a church. I need to create two models for printing. In the first stage, I need to finish the base in the form of cobblestones and add an inscription. In the second stage, I need to add a gnome figure to the church (I have a 3D model of the gnome, but it requires modifications).