Photo of the goods
We were pleased with the cooperation and will turn to him again if needed.
Budget: 1000 UAH Deadline: 3 days
Welcome, ready to discuss details and cooperation. Portfolio in the profile.
Budget: 1500 UAH Deadline: 2 days
Welcome, I have great experience in visualizing and modeling a variety of products, ready to help you with your project. The deadlines and costs of the implementation will be finally confirmed after the discussion of the project.
Go back, I'll be happy to work together!
Budget: 4000 UAH Deadline: 5 days
I will perform the task, there is experience in visualizing children's labyrinths of batuts and so on. Please call me, I will be happy to cooperate. Examples of work will be presented in personal messages. thank you.
Budget: 700 UAH Deadline: 2 days
Good day
I will make this project.
2 years experience.
Working in Blender Program.
Portfolio in Profile
Budget: 600 UAH Deadline: 2 days
Good day, great experience in modeling I don’t have, but ready to take your project and guarantee quality performance.
Examples of work Freelancehunt
Budget: 500 UAH Deadline: 1 day
Good day .
I will do the work quickly and efficiently.
Great practical experience.
I am engaged in 3D modeling, 3D visualization, 3D video animation. My portfolio is https://3ddomkiev.wixsite.com/website-2
Budget: 1000 UAH Deadline: 2 days
Good evening ! I can make a 3D model, fast and quality) I have experience in modeling and ready to take the job! I really want to develop further.
I will be happy to collaborate! Please write in a personal message for discussion.
Budget: 2000 UAH Deadline: 1 day
Ready for smooth cooperation. Look at the portfolio in the profile:
Freelancehunt
The cost and deadlines are indicated for one model. Let me write!
Budget: 500 UAH Deadline: 1 day
Welcome to Mikhail! I will be glad if you give me the opportunity to work on your project. I will put myself to it as responsible as possible and try to provide you with the best results. I am constantly learning and developing in 3D. Ready to discuss details.
I hope for cooperation.
Thank you for attention.
Budget: 2000 UAH Deadline: 2 days
Hi, I have great experience in modeling I can make your order quality!
Budget: 1000 UAH Deadline: 3 days
Welcome to! Ready to implement your project. Some of my work can be consulted in the portfolio https://www.artstation.com/alekseygod or in my profile.
Budget: 1000 UAH Deadline: 2 days
Welcome to! I will do
Freelancehunt
Budget: 500 UAH Deadline: 3 days
Good day, ready to help you. Why do you need a model? I’m working on 3D Max + Crown. If you fit, I can drop the rings on the rings I’ve ever done.
Budget: 12000 UAH Deadline: 14 days
Good day !
How do you use the model?
I do better quality than in the example (you can do greater separation capacity, it will be better visible elements, it will not be "like").
Around 2-3 days of work (depending on the details).
I am open to dialogue.
Budget: 1111 UAH Deadline: 1 day
Good day .
There is experience working with the visualization of the batus.
I will be glad to help.
HTTPS://imgur.com/VeCxfdy
HTTPS://i.imgur.com/WKWVaK5.jpeg
Вам в категорию "Создание 3D-моделей" нужно было опубликовать проект, а не в "Обработку фото".
а як оцінити об'єм та складність роботи, якщо все саме цікаве буде у листуванні?
Short Brief for 3D Artist Need to create a universal low-poly ground based on the reference: A wide valley that is relatively flat in the center of the game area with gently raised edges. The surface should consist of large noticeable triangular polygons, without a too dense mesh. A single mesh is used for all biomes. Ice, water, toxic, and other variants are created by changing the material. In Unity, it should be possible to separately change: the main color of the ground; the color of shadows; the additional color of edges; the color and intensity of glow; the contrast between polygons. Ready export in FBX. At the output, it is desirable to receive: ground model; simple collider; universal material or Shader Graph; three examples of materials: ice, water, and purple. The main goal is to achieve a similar image to the reference, but with the color scheme of the entire ground easily changeable directly in Unity. only ground, bacteria or decor are not needed
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.