Budget: 9999 UAH Deadline: 2 days
Выполню в лучшем виде
Быстро и качественно
остальное в лс
Добрый вечер, уважаемые дизайнеры!
Для нашей компании необходимо качественно изготовить 3Д-модели мягкой мебели - диванов, кресел, пуфиков.
Данная работа будет выполняться на протяжении 6 месяцев. Примерно по 10 моделей в месяц.
Прошу выставлять свои заявки и комментировать.
Заранее спасибо.
Budget: 9999 UAH Deadline: 2 days
Выполню в лучшем виде
Быстро и качественно
остальное в лс
Budget: 5000 UAH Deadline: 30 days
Приветствую!
Предлагаю бесценные навыки прямо здесь и сейчас. Могу выполнить Ваше задание на высочайшем уровне!
Загляните в портфолио:http://www.upwork.com/o/profiles/users/_~01ca4d09a4904960df/
https://www.freelancer.com/u/paveldema.html
Some of works are also here http://Paveldem.blogspot.com
Behance
С уважением,
Павел Демченко
Budget: 250 UAH Deadline: 1 day
Готов обсудить
Budget: 10000 UAH Deadline: 30 days
портфолио в лс
Budget: 10000 UAH Deadline: 30 days
Budget: 10000 UAH Deadline: 100 days
Добрый день, Антон!
Предлагаю свои профессиональные услуги по моделированию, текстурированию и визуализации моделей мягкой мебели.
Предлагаю,в случае, если Вам мой уровень подойдет, все вопросы обсуждать по Skype.
Портфолио по архитектурной визуализации и моделированию: http://motiondesignstudio.wix.com/studio125
С уважением,
Геннадий.
Arch&Motion
Design
STUDIO 125
Skype: aikigek
e-mail: [email protected]
Budget: 200 UAH Deadline: 6 days
Здравствуйте . Специализируюсь на моделировании и предметной визуализации. Качественно выполню работу. Свяжитесь со мной обсудим стоимость .
Budget: 250 UAH Deadline: 3 days
Готов выполнить в 3D max моделинг визуализация
Budget: 500 UAH Deadline: 3 days
Работаю в 3DS Max.
Готов сотрудничать.
Budget: 250 UAH Deadline: 1 day
Здравствуйте ! Готов к сотрудничеству.
Budget: 10000 UAH Deadline: 1 day
Здравствуйте, готов с вами сотрудничать.
Мое портфолио:
http://portfolios.ru/Zeng
https://www.youtube.com/channel/UC7rDnlewws2BwFaqKP8P1tg
Budget: 730 UAH Deadline: 1 day
Привет! С удовольствием возьмусь.
Примеры:
Google Drive
Google Drive
Google Drive
Budget: 7000 UAH Deadline: 30 days
Использую 3DS Max для моделирования и V-ray для визуализации.
За указанную стоимость выполню моделирование (около 10) моделей. Как результат, получаете изображения моделей, которое можно использовать для web или полиграфии, 3d модели объектов в 3-х форматах.
Budget: 500 UAH Deadline: 3 days
Здравствуйте, Антон. Примеры предметной визуализации в портфолио. Точная стоимость и сроки зависят от сложности требуемой модели. Обращайтесь
Budget: 1000 UAH Deadline: 99 days
Почта [email protected].
Трудно назвать адекватную цену/срок, не увидев примера задания
Budget: 10000 UAH Deadline: 25 days
Добрый день!
Буду рад с Вами сотрудничать.
Портфолио: http://portfolios.ru/vapstyle#/page1
Behance
Freelancehunt
Контакты: +380937455072, [email protected]
Budget: 200 UAH Deadline: 1 day
Добрый день, Антон!
Делаем профессионально, красиво, качественно и в срок.
Имеется большой опыт.
Примеры работ в профиле, на ralime.com.ua/?cat=9 или Behance.
Точные сроки и стоимость после уточнения ТЗ.
[email protected]
(095)368-49-54
Будем рады сотрудничеству!
Budget: 1111 UAH Deadline: 1 day
Здравствуйте. Занимаемся 3Д визуализацией. Какое качество модели вас интересует? Прикрепите пример сложности модели.
Здравствуйте Антон. А не могли бы вы прикрепить картинку-образец, чтобы примерно представлять ваш заказ?
Create a 3D model as shown in the image, in step format Willingness to make revisions Quickly - maximum 2 days Communication via WhatsApp Revisions will be included in the bid amount.
Hello everyone. I need to create a basic 3D model of a house based on the drawings. It should clearly show the placement of doors and windows, the terrace, and the structure of the house itself. Only the outer walls are needed; the interior is not required for now. I am interested in the cost and timeline. I am attaching the drawings that need to be used to assemble the 3D model.
It is necessary to showcase our products in real modern interiors and exteriors: wall finishes, ceilings, decorative beams, facades, and other elements. We provide photos of wood textures — it is important to convey their color, texture, and natural appearance as accurately as possible. Requirements: maximally realistic images, level of professional architectural visualization; correct geometry, natural lighting, and quality materials; resolution of at least 4000 px on the long side. Preferred to work in: 3ds Max + Corona/V-Ray, Blender, D5 Render, Unreal Engine 5, or use Midjourney, Flux, or Stable Diffusion with professional refinement. When responding, please send examples of similar works and an estimated cost for one image.
It is necessary to create one original 3D game model of a modern car key with a touchscreen for the game. I will provide a ready reference with views: front; back; side; top and bottom; perspective. (AI-generated) some elements like the logo on top are not needed. The reference is used to convey the overall shape, proportions, and visual direction. Some additional elements from the reference do not need to be repeated. In particular, the upper decorative logo does not need to be modeled. This is not a copy of a key from an existing car brand. Logos of BMW or other real companies cannot be added. The body should use the SE logo shown in the reference. Requirements: 1. A clean game 3D model of the key, suitable for close-up first-person use. 2. Separate objects: — main body; — side metal elements; — touchscreen; — physical buttons or decorative elements, if provided in the reference. 3. Screen: — separate object; — follows the curvature of the body surface; — without a drawn interface; — UI and icons will be added later in Unity; — without overlapping surfaces and z-fighting. 4. Geometry: — clean topology; — smooth bevels; — correct smoothing; — normals facing outward; — without holes, unnecessary intersections, and hidden heavy geometry; — reasonable optimization for the game; — the model should look good upon close inspection. 5. UV mapping: — clean; — without random intersections; — the screen should have a separate clear UV mapping 0–1. 6. Materials: — black plastic or glossy body; — metal side elements; — screen glass; — PBR textures of sufficient quality, approximately 2K; — compatibility with Unity Built-in Render Pipeline and Standard Shader. 7. Preparation for Unity: — applied Rotation and Scale; — Scale 1/1/1; — correct Pivot/Origin; — clear English names for objects and materials; — the model should not require additional paid plugins. Output files: — source .blend; — export .fbx; — all used textures; — one or several preview renders for checking the result. Not required: — animation; — rig; — working screen interface; — creating menus or UI; — complex presentation scene; — modeling the internal electronics of the key. Do not use automatically generated AI geometry as the final model. A clean and editable result is needed. After the first version, one stage of minor adjustments to the shape or materials will be required. Deadline: preferably 2–3 days. Budget: approximately 40 USD. You can propose your own price if justified by the quality and volume of work. In your response, please specify: — cost; — deadline; — examples of similar game items or object modeling; — whether you work in Blender; — approximate number of triangles in the future model. Rights to the result of the work: After full payment, the Contractor transfers to the Customer in full the exclusive property rights to the intellectual property of the final 3D model, textures, materials, and transferred source files. The Customer receives the right to use the result in commercial and non-commercial projects without territorial and time restrictions, to modify, refine, rework, integrate into games and other software products, publish, distribute, and create derivative materials based on it. The Contractor guarantees that the result is created independently and does not infringe the rights of third parties. The use of third-party models, textures, brand elements, and materials with restrictive licenses is allowed only after prior agreement with the Customer. After the transfer of rights, the Contractor has no right to resell, license, distribute, transfer to third parties, or use the final model or its significant parts in other commercial projects. Publication of the result, renders, or work process in portfolios and social networks is allowed only after prior written agreement with the Customer.
Good afternoon. I have a 3D model of a church. I need to create two models for printing. In the first stage, I need to finish the base in the form of cobblestones and add an inscription. In the second stage, I need to add a gnome figure to the church (I have a 3D model of the gnome, but it requires modifications).