Create a pack of Low Poly 3D models
It is necessary to create a low-poly package of destroyed building models.
Execution features:
Each building model must consist of 4–6 vertices.
The material must contain:
alpha channel (transparency);
negative normal (implementation as in decals, example: link).
The main focus is not on modeling, but on fine work with materials.
Materials must work correctly in Unreal Engine.
Theme of the models:
Destroyed houses, similar to those left after shelling in Ukrainian cities.
I can provide references if needed.
It is necessary to create a low-poly package of destroyed building models.
Execution features:
Each building model must consist of 8 - 12 vertices.
The material must contain:
alpha channel (transparency);
negative normal (implementation as in decals, example: link).
The main focus is not on modeling, but on fine work with materials.
Materials must work correctly in Unreal Engine.
Theme of the models:
Destroyed houses, similar to those left after shelling in Ukrainian cities.
I can provide references if needed.
Потрібно створити пакет low-poly моделей зруйнованих будівель.
Особливості виконання:
Кожна модель будівлі має складатися з 8 - 12 вершин (вертексів).
Матеріал повинен містити:
альфа-канал (прозорість);
від’ємну нормаль (реалізація як у декалях, приклад: посилання).
Основний акцент робиться не на моделінг, а на тонкій роботі з матеріалами.
Матеріали мають коректно працювати у Unreal Engine.
Тема моделей:
Зруйновані будинки, подібні до тих, що залишаються після обстрілів в українських містах.
Референси можу надати за потреби.
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Кожна модель будівлі має складатися з 4–6 вершин (вертексів) --- шо-шо? 😁
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