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Responsibilities:
Level Designer:
- Designing game levels, including initial blockouts.
- Balancing difficulty and refining gameplay mechanics.
- Rigorous testing of levels for quality assurance.
- Crafting scenarios and narratives to enhance player engagement.

Level Artist:
- Developing visually appealing game environments.
- Creating diverse landscapes, incorporating natural elements and architectural structures.
- Collaborating on the visual elements of key gameplay components.

Technical Artist:
- Optimizing performance for seamless gameplay experiences.
- Integrating visual effects to enhance overall aesthetics.
- Developing tools to streamline workflows for artists and developers.
- Collaborating on shader development for enhanced visual effects.
- Working with third-party assets to enhance visual appeal.
- Creating assets to simplify the workflow for level artists.

Mentoring:
- Providing guidance and mentorship to team members.
- Sharing expertise in areas such as level design, artistic creation, and technical optimization.
Work details
Added 10 September 2025
150 views
Freelancer
Yevhenii Boiko
Ukraine Kharkiv
No reviews

Available for hire Available for hire
On the service 8 years