2D Game
A prototype of a 2D farm game has been developed, focusing on player interaction with the environment and basic game systems. Implemented: Game character (boy) with a movement and interaction system with objects. Farming system: gardens with the ability to plant and basic plant development. Environment: animals, water bodies, and elements of the living world to create a cohesive scene. Basic logic for interacting with objects (approach, activation, simple actions). Non-pixelated visual style emphasizing readability and scene composition. The goal of the project is to practice creating game systems (interaction, environment, basic farm mechanics) and building a connected game world in 2D.