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I was written a small system of rendering 3D images in real time.
The maximum size of the picture is 256x256 points.
It allows you to draw both the wire graphics and the painted triangles.
There is the possibility of imposing texture, pixel and top shadery,
Z is a buffer, a buffer of trafficate.
Optimized as much as possible. (for #Arduino Mega2560)
2 rotating squares give 25fps, the more geometry the less fps.
Can be improved and used on more powerful controller or to render a quality image not in real time or to create games.
Work details
Budget 18 USD
Added 20 October 2020
985 views

2 likes
Freelancer
Denis Zdanevich
Ukraine Rovno  10  1

Temporarily not working Temporarily not working
10 Safes completed
On the service 8 years