GN Grass [Culling + Obstacles Reaction]
3D ModelingThis Geometry Nodes stylized grass is made to look great while staying as optimized as possible.
Works in both Eevee and Cycles.
Always use a camera for grass culling.
Turning off grass blending can boost FPS, but make sure to turn it back on before rendering.
Put your obstacles in a collection so the Geometry Nodes can detect them.
In the Obstacles section, the mask can behave differently depending on the ground geometry.
For the obstacles to react properly, make sure to play the animation from the very start so the simulation caches correctly.
Use a wind object to set the wind direction.
Works in both Eevee and Cycles.
Always use a camera for grass culling.
Turning off grass blending can boost FPS, but make sure to turn it back on before rendering.
Put your obstacles in a collection so the Geometry Nodes can detect them.
In the Obstacles section, the mask can behave differently depending on the ground geometry.
For the obstacles to react properly, make sure to play the animation from the very start so the simulation caches correctly.
Use a wind object to set the wind direction.