Treasure chest
The project was completed in Unreal Engine. The main goal is to create an atmospheric scene with a cinematic mood that can be used in video games, trailers, or visual storytelling.
During the process, the following was implemented:
Creating an environment from scratch: composition building, lighting, object placement
Material and visual effects setup
Camera animation and building a simple cinematic using Sequencer
Post-processing in the engine: color, depth of field, atmosphere
The project demonstrates skills in working with the engine in the direction of interactive storytelling and visual design.
During the process, the following was implemented:
Creating an environment from scratch: composition building, lighting, object placement
Material and visual effects setup
Camera animation and building a simple cinematic using Sequencer
Post-processing in the engine: color, depth of field, atmosphere
The project demonstrates skills in working with the engine in the direction of interactive storytelling and visual design.