Stylized Carousel – Halloween Edition

3D моделювання та візуалізація
Робота 2 з 7
A festive, Halloween-themed carousel prop created as part of a commercial environment project. This model explores a clean low-poly style with bold shapes, modular construction, and an efficient texturing workflow focused on vertex color palettes.

Responsibilities:

Modeled in Blender with focus on modularity, clean geometry, and performance-friendly topology.

Implemented a vertex color palette texturing workflow, avoiding UVs and baked maps entirely.

Used consistent vertex shading to support a flat, stylized visual identity.

Scene composition, lighting, and rendering completed in Blender with real-time shaders and post-processing.

Key Features:

Lightweight asset with no UV maps or textures—entirely vertex-painted.

Designed for real-time use in games or mobile stylized scenes.

Distinctive seasonal theme with pumpkins, skulls, and playful color blocking.

Optimized mesh density for interactive use while preserving silhouette clarity.

Accomplishments:

Learned and applied a new vertex color pipeline that sped up iteration and simplified export.

Achieved a strong stylized aesthetic using only geometry and vertex color, without texture baking.

Delivered a modular, reusable asset ready for inclusion in larger environment sets or themed games.