Dmytro Sokolov

3D Modeling · 3D Modeling

3 0
314
Go to profile
I work in: Blender Marmoset Tool Bag Adobe Photoshop 3D Substance Artist
OC Korra Amari
117
OC Korra Amari
3D Modeling
Original character for Korra Amari. Fully rigged, animation-ready with custom script menu. Blender and Substance Painter was used. #character #Blender #3dmodels #3D-sculpting #Substance
Dispatch Invisigal 3D model
210
Dispatch Invisigal 3D model
3D Modeling
This is a 3D model of Invisigal for Blender. This is not a ripped model - it is a look-alike recreation built completely from scratch. #Blender #3dmodels #character #3dartist #Invisigal
Demon girl
293
Demon girl
3D Modeling
#Substance #SubstancePainter #Blendercycles #3d_character #texturing
Game Ready Sci-fi Weapon
231
Game Ready Sci-fi Weapon
3D Modeling
#SubstancePainter #Substance #Blendercycles #PBR #blender #3d
Vlad Kasilov

3D Modeling · Gaming Apps

0 0
250
Go to profile
I am a 3D artist specializing in the creation of game props, hard-surface objects, and vehicle models. I have over 3 years of experience in 3D modeling and handle the entire workflow: high/low poly, retopology, UV unwrapping, baking, and texturing. Main tools: Blender, Substance Painter, Marmoset Toolbag, RizomUV, ZBrush, Photoshop, PureRef, Unreal Engine, Unity. I specialize in game development pipelines and optimization for game engines. I have experience working on my own AA project as part of a small team (5 people), where I was responsible for developing 3D assets and coordinating some of…
DP-3B Dosimeter
52
DP-3B Dosimeter
3D Modeling
DP-3B Dosimeter—a highly detailed, game-ready 3D model of a dosimeter. The project involved the full model creation cycle: • High-poly and low-poly modeling; • UV unwrapping; • Baking of normal maps and auxiliary maps; • Texturing using a PBR…
Ford Mustang Fastback 1967
51
Ford Mustang Fastback 1967
3D Modeling
1967 Ford Mustang Fastback—a highly detailed, game-ready 3D model of a muscle car. The project involved the full model creation cycle: • High-poly and low-poly modeling; • UV unwrapping; • Baking of normal maps and auxiliary maps; • Texturing…
Toyota Land Cruiser FJ40
60
Toyota Land Cruiser FJ40
3D Modeling
The Toyota Land Cruiser FJ40 is a highly detailed, game-ready 3D model of an off-road vehicle. The project involved the full model creation cycle: • High-poly and low-poly modeling; • UV unwrapping; • Baking of normal maps and auxiliary maps…
HUMMER M1151
50
HUMMER M1151
3D Modeling
HUMMER M1151—a highly detailed, Game Ready 3D model of a military off-road vehicle. The project involved the full model creation cycle: • High-poly and low-poly modeling; • UV unwrapping; • Baking of normal maps and auxiliary maps; • Texturing…
Toyota Land Cruiser FJ60
67
Toyota Land Cruiser FJ60
3D Modeling
The Toyota Land Cruiser FJ60 is a highly detailed, game-ready 3D model of an off-road vehicle. The project involved the full model creation cycle: • High-poly and low-poly modeling; • UV unwrapping; • Baking of normal maps and auxiliary maps…
Heorhii

3D Modeling · Gaming Apps

0 0
235
Go to profile
Ancient Washing Machine
139
Ancient Washing Machine
3D Modeling
Antique washing machine of the 19th century #3dmodels #3dMax #Blender
Mess Kit
81
Mess Kit
3D Modeling
Army pot from World War II #3dmodels #3dMax #Blender
Illia Pavlik

3D Modeling · Banners

0 0
200
Go to profile
Я закінчив Житомирський політехнічний університет за спеціальністю «Інженерія програмного забезпечення». Також пройшов курс комп’ютерної графіки в Комп’ютерній академії Step, де навчився працювати з Blender і Photoshop. Вмію створювати 3D-моделі персонажів, предметів (props) і середовища (environment). Цікавлюся геймдевом та комп’ютерною графікою, особливо environment-моделюванням. Зараз шукаю роботу на позицію Junior 3D Artist або стажування, де зможу застосувати свої знання і розвиватися далі. Також вивчаю французьку мову, щоб мати можливість працювати в міжнародній команді.
witch
78
witch
3D Modeling
A stylized 3D character — a young witch with character. The model was created in Blender with an emphasis on cartoon aesthetics, soft shapes, and bright colors. Special attention was given to facial expression, silhouette, and accessories (flasks…
mole digger
86
mole digger
3D Modeling
3D model of a stylized mole miner created in Blender. Main focus on shape, soft silhouette, and realistic fur using a hair particles system. The model has a cartoonish character and is suitable for animations or games. The helmet with a flashlight is…
Stone sword
98
Stone sword
3D Modeling
Fantasy sword model created in Blender. The main focus is on the shape, materials, and visual contrast between metal and natural surroundings. The scene is complemented by realistic elements: grass, flowers, stones — to emphasize the narrative, as if…
Danylo Sen

3D Modeling

0 0
186
Go to profile
Kitchen
79
Kitchen
3D Modeling
Cozy modern kitchen in natural wood tones, with ribbed panels and warm lighting accents. Presented in two versions: clean architectural view and family leisure scene. 3ds Max + Corona Renderer.
Neoclassical living room
104
Neoclassical living room
3D Modeling
Exquisite living room in neoclassical style with an arched element in the form of a floral ornament, soft beige color palette, and barely noticeable golden accents. 3ds Max + Corona Renderer.
Cozy modern children's room - 3 lighting modes
118
Cozy modern children's room - 3 lighting modes
3D Modeling
Modern cozy children's bedroom with wood texture, mural depicting a mythical bird, and three lighting options - from daylight to evening glow. 3ds Max + Corona
Bathroom: dark marble and light oak
116
Bathroom: dark marble and light oak
3D Modeling
A compact modern bathroom, visualized in two contrasting material options: striking dark marble with warm oak accents and airy light marble with natural oak tones. 3ds Max + Corona Renderer.
Living room
78
Living room
3D Modeling
Modern minimalist living room, visualized in 3ds Max using Corona Renderer.
Ella

Testing & QA · 3D Modeling

1 0
160
Go to profile
Bolt by Reference Game Stalker
199
Bolt by Reference Game Stalker
3D Modeling
Requirements of the customer: make a 3D model of the ball near the reference from the Stalker game. It should be a texture. Loopley to be used in the game development on Unreal Engine 5. The modeling is made in Blender, the texture of Substance…
Realist 3D model of tea service
207
Realist 3D model of tea service
3D Modeling
#3d #blender3D #3Dmodeling #3dmodeller #3dmodels #render #3D_modeling #modeling
Andrii Faraponov

3D Modeling · Gaming Apps

0 0
164
Go to profile
Hello! I am a 3D modeler, in the Hard Surface direction, and this is everything that is not organic and not naturally created objects, for example: airplanes, cars, mechanical devices, wooden things, interior, exterior, weapons and so on. Experience over 5 years, but not commercial modeling. I mainly specialize in gameready (ready to use in games) asset models, especially for Unity & Unreal Engine. What I offer: 1. Creating models for games. 2. Changing or updating existing assets, adjusting them to your needs. 3. Help or support when adding assets to games in Unity / Unreal Engine engines. 4…
Pontiac GTO 1967
95
Pontiac GTO 1967
3D Modeling
Pontiac GTO 1967. No interior. Made for myself. Completed work.
M1A1 Abrams
105
M1A1 Abrams
3D Modeling
Work on the Abrams tank. Completed. Did it for a competition.
Bristol Blenheim (WIP)
96
Bristol Blenheim (WIP)
3D Modeling
British military aircraft from World War II. Made for himself.
Yevhen Shumsky

3D Modeling · Interior Design

0 0
162
Go to profile
Looking for a job in game development as a 3D artist (props, hard surface). I create game development models, and more.