Hello I have over 3 years of experience with Unity, working on both 2D and 3D projects. My skill set includes: Level design in 2D and 3D (tilemap, ProBuilder, terrain map). Gameplay mechanics: player movement, pooling system, enemies, balance, and scene optimization. Lighting and visual effects: 2D/3D…
3d моделі
44Pro, CapCut (basic and dynamic editing, cutting, splicing). Sound editing and AI audio generation (Suno). Understanding of viewer retention principles. Programming, Web & Databases (Intermediate / Confident): Web: PHP, understanding of HTML/CSS/JS. Databases: MySQL, MariaDB, SQLite. Administration: Linux (confident terminal usage, web server configuration), basic knowledge of PC hardware. Game Development (Junior Level): Unity 3D…
Hello! I am a 3D…
Hello, my name is Taras Syniavskyi. I am a graduate of Architecture from the Technical University in Lviv. I have over 3 years of experience as a 3D Artist in the architectural visualization (ArchViz) industry, gained while working on the Polish market (I have been living in Wrocław since 2018). I have experience in various fields related to 3D graphics and design, as well as other creative areas, including: 3D…
Full-stack Developer | Game Dev & 3D I create modern, scalable, and visually appealing web solutions, combining frontend (⚛️ React, SCSS) and backend (️ Node.js, MySQL, MongoDB). Additionally, I have experience in game development and 3D modeling (️ Blender). Always open to exciting projects and technological challenges!
Hi!I’m a developer and 3D animator with over 4 years of experience.✅ Game Development:Unity and Unreal Engine (proficient in both Blueprints and C++)Full-cycle game development or modular systems for integration into existing projects✅ 3D…
and remove bugs and ensure reliability and security - Participating in development of: • Six Jewels: https://goldenrockstudios.com/games/6-jewels • King’s Mask: https://www.playngo.com/games/kings-mask • Champions of Mithrune: https://www.playngo.com/games/champions-of-mithrune Freelance Unreal Engine 09.2023 – 04.2024 • Creating gameplay logic using Blueprints and C++ • Designing and prototyping gameplay mechanics • Integrating 3D…