BAR
Create a multiplayer online card game that determines the user's language and switches to it. Six fields opposite six fields, in which players summon creatures, walls, and cast spells onto the battlefield (6 cells) using scrolls containing creatures, walls, or spells. The player who manages to push their creatures into the opposite cell and deal damage to an empty cell wins, reducing the opponent's HP. When HP drops to 0, the player, even if they have creatures on the battlefield, leaves the avatar and returns to the med capsule. The game is somewhat similar to Hearthstone.
The initial level of the game is set in space, where a spaceship enters an asteroid cloud, where fragments of the planet Mysteri are found. Players load into avatars, where they study the fragments of the planet Mysteri. They train in battles with monsters from the fragments, and fight each other under simple conditions. As the project develops, conditions will become more complex, new magical conditions, scrolls, and artifacts will appear, and players will be able to explore the fragment field.
The game should accept player donations, convert them into in-game currency (cryptocurrency), and also pay players in-game currency to their crypto wallets.
The game will rely on luck and logic, so all who enjoy such games are potential clients.
Success criteria.
- Login and registration. Obtaining an account, avatar, and artifacts, connecting wallets.
- Conducting arena battles with players and bots.
- Ability to improve the game, add new data, scrolls, artifacts, variables.
Programmer needed for the online card game "BAR"
We are looking for a developer to create a 2D game with asynchronous multiplayer. Players play cards (100+ in deck) in 6 of 6 cells, set turn timers (30 sec – 10 min). Battles with artifacts, +/- , battles with purchased scrolls +-. Data is stored on the server, supporting fiat and crypto (Bitcoin, Ethereum, USDT).
Requirements:
- Experience with Godot (GDScript) or Unity (C#) or Construct 3.
- Knowledge of Node.js + MongoDB or Firebase for server.
- Payment integration (Stripe, NOWPayments).
- Understanding of asynchronous multiplayer (REST/WebSocket).
- Support: 10–12 hours/month. Bug fixing, launching new card decks into the game 1-2 times a year.
Responsibilities:
- Creating a 2D interface (field 6x6, cards, timers).
- Developing server for turns and deck storage.
- Integrating payment gateways.
Conditions:
- Remote work, budget $800–$1000 with support 50/month.
- Timeline: 4–10 months.
Applications 1
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30 days907 USD
2456 50 5 30 days907 USDGood day!
I am a 2D artist and graphic designer with 3.5 years of experience in GameDev.
I work in Photoshop, Illustrator, and Figma.
Portfolio:Behance
I suggest discussing the project in more detail in Personal Messages!
Write! I will be happy to help you with the implementation of your project!
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123 days11 334 USD
198 123 days11 334 USDGood afternoon, We are WebNeiro company, we specialize in such long-term projects, we can do everything you wrote in the best form, we can have a call with you or message to discuss all the details and start cooperation, a contract is also possible.
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Дивно, що не за ідею працювати треба))
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😂😂😂
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