• Projects 6
  • Rating 5.0
  • Rating 2 511

Budget: 1500 EUR Deadline: 31 days

📌Hello.👋
⭐️My name is Andrey.
⭐️My work experience: 12 years+

• ➡️I can show works specifically in UI/UX for games
• 🎨Portfolio: Freelancehunt
• ✅Work rating on Behance (over 600,000 views)
• 💼More works here: Dribbble

OUROBOR - Snake Game 2D
  • Projects 3
  • Rating -
  • Rating 583

Budget: 3000 EUR Deadline: 20 days

Hello!

I am interested in your project. I am a UI/UX designer with experience in developing game interfaces and systems related to progression, rewards, inventory, item cards, and user journeys within the game.

I work in Figma, creating adaptive components, variants, and states of elements, thinking through the structure and logic of screens up to the final visual polish. I also know how to work with early prototypes, test different layout options, and gradually build a cohesive interface system.

I have experience working on gaming projects, including slot interfaces, crash games, and gaming systems with progression, rewards, and upgrade choices. Therefore, I am well acquainted with tasks where it is important to maintain a balance between atmospheric presentation and clear UX.

I am suitable for a long-term collaboration format: we can start with a few key screens, define the visual direction and structure of the interface, and then gradually develop the other sections of the project.

  • Projects -
  • Rating -
  • Rating 264

Budget: 100 EUR Deadline: 4 days

In roguelikes like Brotato and Backpack Battles, the main problem is the clutter of information when the player has a bunch of items, stats, and buffs on the screen. If you don't use pixel art but instead opt for a clean, neat UI, the item cards start to compete with the HUD in terms of visual weight.

I've already assembled similar UIs and know a common issue: with dynamic text and long descriptions, the tooltips of the cards begin to overlap with the inventory buttons at different resolutions. If you don't immediately think through a modular grid for the growth of characteristics, the layout will simply fall apart.

First, I will sketch out the grid and wireframes for the inventory with the shop to check the readability of the text. Then, I will gather the stylistics, typography, and basic UI kit, after which we will design all the other screens.

Let me know if you have any questions.

  • Projects 44
  • Rating 4.8
  • Rating 3 856

Budget: 170 EUR Deadline: 4 days

Good day👋

I would be happy to help you create a design for the game, interested in long-term cooperation.

👉 Here are some of my works on applications:
• Restaurant table booking app – Behance
• Fuel price tracking app - Behance

• I take all requests into account during the work, make adjustments if necessary
• I create 100% unique designs

  • Projects 8
  • Rating 5.0
  • Rating 2 088

Budget: 2300 EUR Deadline: 22 days

Hello,
I love creating unusual interfaces, here are a few examples:
https://freelancehunt.com/showcase/work/red24-game/767864.html
https://freelancehunt.com/showcase/work/dizayn-kripto-lendingu-cryptobulls/1958653.html
https://www.figma.com/design/T8NDlyDdajHhgHMkSLl0zU/HUPE-present?node-id=283-29&t=OlhwqOO1e3f2dKuT-1
https://freelancehunt.com/showcase/work/one-skins/767866.html

Portfolio: Behance Freelancehunt

  • Projects 167
  • Rating 5.0
  • Rating 9 346

Budget: 200 EUR Deadline: 5 days

Good day.
I am a designer with over seven years of experience.
I am ready to create UI/UX design for your game. I will take into account all wishes and revisions regarding the work.
You can view my portfolio in my profile on Freelancehunt.

  • Projects 57
  • Rating 5.0
  • Rating 6 795

Budget: 1223 EUR Deadline: 7 days

Hello, I am interested in your project!
I have over 5 years of experience.
I have extensive experience in projects for various platforms, with high detail in UI and building convenient UX.
Portfolio:
Freelancehunt
Behance
Feel free to write — we can discuss all the details.
Best regards, Kostyantyn

  • Projects 35
  • Rating 4.6
  • Rating 3 177

Budget: 300 EUR Deadline: 7 days

Hello.

We work together with my husband; he is a UX/UI designer, and I work on UI and graphics. We have experience in developing applications for both platforms. All projects are executed with a modern approach, making them easy to work with later (Auto Layout, Variants & Components).

Portfolio: Freelancehunt

https://www.figma.com/design/gKQHBTm5zjl5iPTPxFXcG0/Hata-Online-ver.1?m=auto&t=rIMCTXO8RpnQpd8m-6
https://www.figma.com/design/jxg0Mq3q5ZgpdnLzrjWe2o/Truth-or-Dare-PW?node-id=2312-2&t=2dB41FPgFsNpZ8Ov-1
https://www.figma.com/design/yg3IBtOgFzNnimiuoPUwRm/Find-Differences-PW?node-id=0-1&t=5NTWzv1JumT5eaWQ-1

  • Projects 18
  • Rating 4.3
  • Rating 2 287

Budget: 1000 EUR Deadline: 30 days

Good day. I have reviewed your task and believe that I can turn your aspirations into a working structure. I am well acquainted with Godot. I suggest we discuss the details of the work and get started 😊

  • Projects 17
  • Rating 5.0
  • Rating 1 905

Budget: 200 EUR Deadline: 3 days

Hello!

I am interested in your project. I am a UI/UX designer specializing in game interface development, and I pay great attention not only to the visual aspect but also to usability.

I have experience designing interfaces with a large amount of information: inventories, shops, item cards, HUDs, and various game menus. In my work, I strive to make the interface as readable, logical, and enjoyable for the player as possible, focusing on typography, hierarchy, and composition.

I appreciate your approach to modern UI without pixel art style, emphasizing UX. I am also interested in a long-term collaboration format where we can gradually develop the interface alongside the project.

I would be happy to learn about the current state of the game and discuss the tasks for the first stage. I can send my portfolio in private messages.

  • Projects 19
  • Rating 5.0
  • Rating 1 596

Budget: 100 EUR Deadline: 2 days

Good day!

I am a UI/UX artist, concept artist, and illustrator.
I already have experience with drawing, design, and preparing layers for the programmer.
I am ready to start working!
Reviews are available on my page.
Portfolio:

https://www.artstation.com/user-2385844

  • Projects 4
  • Rating 3.9
  • Rating 591

Budget: 100 EUR Deadline: 1 day

Hello
I am ready to complete your order, ready to start right now!
Here is my portfolio:
Behance
Freelancehunt
I will do everything efficiently and quickly!
I have 5 years of experience.

  • Projects 26
  • Rating 5.0
  • Rating 2 277

Budget: 150 EUR Deadline: 5 days

Good day! I have experience with indie projects, understand the specifics of creating graphics for games, and have released projects that I participated in. In case of collaboration, I would like to receive a detailed technical assignment and references. Feel free to write, I am always in touch, I don't inflate prices, and I don't miss deadlines. Portfolio: Freelancehunt

  • Projects 3
  • Rating 4.7
  • Rating 590

Budget: 222 EUR Deadline: 11 days

Hello.
I have experience in game design in terms of UX/UI.
I can address all design-related questions.
Recently, I worked on the design for a Tower Defense game (I will show it in private).

Portfolio: Behance

  • Projects -
  • Rating -
  • Rating 406

Budget: 100 EUR Deadline: 6 days

Hello,

I’m a UI/UX designer with experience creating clean, player-focused interfaces for games and interactive applications. Your project immediately caught my attention because I enjoy designing interfaces that balance visual appeal with clarity and usability, especially for games where players need to process a lot of information quickly.

I understand that you're looking for a modern, polished UI rather than pixel art. The references you mentioned—Brotato, Backpack Battles, and Noobs Are Coming—show the importance of readability, strong information hierarchy, and intuitive layouts. My approach is to create interfaces that not only look professional but also enhance the overall gameplay experience through thoughtful UX decisions.

For your project, I can help design:

* HUD and gameplay interface
* Shop and inventory screens

  • Projects 4
  • Rating 5.0
  • Rating 1 743

Budget: 123 EUR Deadline: 10 days

⭐️⭐️⭐️⭐️⭐️
Hello! Here is my Portfolio: Behance

  • Projects 24
  • Rating 5.0
  • Rating 5 674

Budget: 900 EUR Deadline: 15 days

Hello! 👋
I don't just draw, I DESIGN digital interfaces and games for over 6 years. I will justify each of my solutions so you understand the value of the design.

I will show gaming cases in private.

Please take a look at my portfolio and see my expertise:
Freelancehunt

  • Projects -
  • Rating -
  • Rating 175

Budget: 400 EUR Deadline: 20 days

Good day, I am an artist, and I am interested in your project. I have already had experience in creating a game from scratch. I would like to try working with you.

My portfolio:

https://annabasarab.artstation.com/

Google Drive

  • Projects -
  • Rating -
  • Rating 620

Budget: 111 EUR Deadline: 1 day

If you are looking for super high-quality design for your website, I am ready to take on this project! I can solve complex tasks and work quickly. Let's discuss all the details in private messages. I invite you to collaborate!
My portfolio:
Behance

  • Projects 15
  • Rating 4.9
  • Rating 1 030

Budget: 1000 EUR Deadline: 20 days

Hello! I have worked with Godot 4 and created UI for games with a lot of information — readability and UX are my top priorities. I understand what is needed for Brotato or Backpack Battles, and I love modern, clean design. Message me privately, and we can discuss the project details so I can get started!

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