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Game on UNITY (First, Prototype Part)
You need to start working on the game on the UNITY engine, as the graph will be broken from the Unity Store.
In this (first stage) work on the game you will have to do, the animated menu of the game.
Direction of the game - disruptive (album)
Simple map and characters (all with the assets store) and the original (basic) mechanics of the game, such as the movement of the player by scrolling, action from TAP and accompanying this vibration.
And also the main mechanics of monsters - movement, attack.
More detail in the development process.
In this (first stage) work on the game you will have to do, the animated menu of the game.
Direction of the game - disruptive (album)
Simple map and characters (all with the assets store) and the original (basic) mechanics of the game, such as the movement of the player by scrolling, action from TAP and accompanying this vibration.
And also the main mechanics of monsters - movement, attack.
More detail in the development process.
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