Budget: 100 UAH Deadline: 1 day
Здравствуйте, готова прокомментировать каждую строчку кода, к вечеру будет готово, буду рада помочь)
потрібно написати коментарі для коду і описати як він працює.
сам код
#include <iostream>
#include <string>
using namespace std;
class info
{
public:
virtual void show() = 0;
};
class unit : public info
{
public:
unit * parent = NULL;
unit *next = NULL,
*next2 = NULL;
string name,
secondName,
IDCode,
age;
unit(string _n, string _sn, string _ID, string _a)
{
name = _n;
secondName = _sn;
IDCode = _ID;
age = _a;
}
unit(string _n, string _sn, string _ID, string _a, unit *_p)
{
name = _n;
secondName = _sn;
IDCode = _ID;
age = _a;
parent = _p;
}
void init_next(string _n, string _sn, string _ID, string _a)
{
next = new unit(_n, _sn, _ID, _a, this);
}
void init_next2(string _n, string _sn, string _ID, string _a)
{
next2 = new unit(_n, _sn, _ID, _a, this);
}
void show_once()
{
cout << name << " " << secondName << " " << IDCode << " " << age << endl;
}
void show()
{
show_once();
if (next != NULL)
{
next->show();
}
if (next2 != NULL)
{
next2->show();
}
}
unit search(string _n, string _sn)
{
if ((name == _n) && (secondName == _sn))
{
return *this;
}
else if (next != NULL || next2 != NULL)
{
if (next != NULL)
{
return next->search(_n, _sn);
}
if (next2 != NULL)
{
return next2->search(_n, _sn);
}
}
else
{
cout << "Нічого невдалось знайти по вашому запиту " << endl;
}
}
};
void dialogmenu(unit _m)
{
int temp;
system ("chcp 1251> nul");
cout << "Існуюче генеалогічне дерево" << _m.name << endl;
cout << "1. Створити нове генеалогічне дерево.\n2.Показати існуюче генеалогічне дерево\n3.Пошук по існуючому генеалогічному дереві\n4.Добавити ліву гілку генеалогічного дерева\n5.Добавити праву гілку генеалогічного дерева\n";
cin >> temp;
switch(temp)
{
case 1:
{
string name;
string secondName;
string IDCode;
string age;
cout << "Input name" << endl;
cin >> name;
cout << "Input sName" << endl;
cin >> secondName;
cout << "input ID" << endl;
cin >> IDCode;
cout << "input age" << endl;
cin >> age;
unit nUnit(name, secondName, IDCode, age);
dialogmenu(nUnit);
break;
}
case 3:
{
string tempname, tempSName;
cout << "Введіть імя яке потрібно знайти" << endl;
cin >> tempname;
cout << "Введіть прізвище яке потрібно знайти" << endl;
cin >> tempSName;
_m.search(tempname, tempSName);
break;
}
case 4:
{
string name;
string secondName;
string IDCode;
string age;
cout << "Input name" << endl;
cin >> name;
cout << "Input sName" << endl;
cin >> secondName;
cout << "input ID" << endl;
cin >> IDCode;
cout << "input age" << endl;
cin >> age;
_m.init_next(name, secondName, IDCode, age);
break;
}
case 5:
{
string name;
string secondName;
string IDCode;
string age;
cout << "Input name" << endl;
cin >> name;
cout << "Input sName" << endl;
cin >> secondName;
cout << "input ID" << endl;
cin >> IDCode;
cout << "input age" << endl;
cin >> age;
_m.init_next2(name, secondName, IDCode, age);
break;
}
}
dialogmenu(_m);
}
int main()
{
unit main("Name1", "SecondNameOne", "ID1", "Age1");
main.init_next("Name2", "SecondName2", "ID2", "Age2");
main.init_next2("Name2-2", "SecondName2-2", "ID2-2", "Age2-2");
main.next->init_next("Name3", "SecondName3", "ID3", "Age3");
main.next->init_next2("Name3-2", "SecondName3-2", "ID3-2", "Age3-2");
main.next2->init_next("Name4", "SecondName4", "ID4", "Age4");
main.next2->init_next2("Name4-2", "SecondName4-2", "ID4-2", "Age4-2");
dialogmenu(main);
system("pause");
return 0;
}
Budget: 100 UAH Deadline: 1 day
Здравствуйте, готова прокомментировать каждую строчку кода, к вечеру будет готово, буду рада помочь)
Budget: 150 UAH Deadline: 1 day
Сделаю за 1 день. Напишу подробно комментарии к каждой строке кода.
Budget: 300 UAH Deadline: 1 day
Здраствуйте. Могу Вам помочь. Обращайтесь. Проффесионально занимаюсь разаботкой софта.
Budget: 120 UAH Deadline: 1 day
Здравствуйте, прокомментиру подробно этот код, не проблема, буду рад помочь
Ну вроде же элементарная прога и алгоритм .. Что тут комментировать? Каждую строчку?
Тю!
Прокоментуєш прості стрічки з оголошенням змінних, присвоєнням значень, вводом/виводом данних і від коду нічого не залишиться.
Очі бояться, а руки роблять.
Looking for an experienced TrinityCore 3.3.5a developer who has a good understanding of the core architecture, Battleground system, C++, SQL, and the WoW 3.3.5 client. A custom Battleground “Slavery Valley” has already been integrated into the project, transferred from AzerothCore to TrinityCore. The main part of the work has already been completed, but it needs to be brought up to Blizzard's standards.What has been done TrinityCore 3.3.5a + Eluna. The server is fully configured. The Battleground is integrated into the core. Entry into the BG works. Client UI works (partially). Most SQL and DBC have been transferred. Builds without errors.What needs to be done Fix remaining Battleground bugs. Bring the mechanics up to the level of official Blizzard Battlegrounds. Fix the match start phase. Implement correct starting gates/fire walls. Fix point capture mechanics. Fix match completion. Check score allocation and WorldState functionality. Fix remaining C++ and SQL issues. Conduct a full gameplay test.Requirements Mandatory experience: TrinityCore 3.3.5a; C++; SQL (MariaDB/MySQL); DBC; MPQ; Visual Studio; CMake; Git. Would be a big plus: AzerothCore; Eluna; experience in Battleground development; understanding of the client side of WoW 3.3.5a.Work format Work is staged. Mandatory testing after each stage. Each stage is accepted only after in-game verification. Clear reports on changes are required.In the future This is a long-term project. After completing the Battleground, the following is planned: transfer of new Battlegrounds; transfer of new arenas; new races; new classes; new game systems; further development of a custom World of Warcraft 3.3.5a server. Looking for a developer who has already worked with TrinityCore and can not only write code but also bring the system to a fully operational state.no server from 0 as I want If you are looking for a developer not just for one Battleground, but for creating a server from scratch, then the announcement should look something like this.Project Title Development of a World of Warcraft 3.3.5a server from scratch (TrinityCore / C++ / SQL / Eluna)Project Description Looking for an experienced TrinityCore 3.3.5a developer for long-term collaboration. I need a person who can develop a fully ready World of Warcraft 3.3.5a game server from scratch based on TrinityCore with further project development. The project is large and is expected to take several months of development.Project Foundation TrinityCore 3.3.5a. Maximally stable and close to Blizzard base. Eluna Lua Engine. MariaDB. Visual Studio + CMake. Git.What is planned to be implemented Fully operational server 3.3.5a. Fixing core bugs. Development of new game systems. Integration of custom Battlegrounds. Integration of new arenas. Transfer of useful modules from AzerothCore to TrinityCore. Development of custom modules. New PvP and PvE systems. New game events. Class balancing. Additional progression systems. Improvement of server performance.In the future After completing the basic part, the following is planned: new races; new classes; new zones; new dungeons; new raids; new Battlegrounds; new professions; new game mechanics; integration of modern systems into the 3.3.5a client.Developer Requirements Mandatory: Excellent knowledge of TrinityCore 3.3.5a. Confident knowledge of C++. SQL (MariaDB/MySQL). Git. Visual Studio. CMake. Understanding of TrinityCore architecture. Experience with Battleground, PvP, and game mechanics. Would be a big plus: Experience with AzerothCore. Eluna Lua Engine. Working with DBC and MPQ. Experience in creating custom game systems.Work format Work is staged. Each task is documented as a separate technical assignment. Mandatory testing after each stage. Work is accepted only after verification directly in the game. A developer is needed who can bring functionality to a fully operational state, not just write code.
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