Budget: 100000 USD Deadline: 30 days
Good day . Interested in your vacation. I have experience in Unity, C#. Ready to discuss details.
Budget: 100000 USD Deadline: 30 days
Good day . Interested in your vacation. I have experience in Unity, C#. Ready to discuss details.
Budget: 100000 USD Deadline: 9 days
I have >2 years experience with browser graphics WebGl: fabric JS, Babylon JS - 2d/3d. But it is not unity. I have 2 years of experience with s/s++ and I think with s# will not be a problem.
I also know the geometry. The formulas and hypotheses.
Budget: 100000 USD Deadline: 25 days
Good Morning,
I would like to express my interest in collaborating with you.Your address to the need to develop game content on Unity 3D was interested in me.We are a Ukrainian GameDev team with rich experience in this industry and are ready to provide you with quality services and specialists.Our team consists of experts in Unity/C# development, game and level design, 2D/3D design and animation, VFX and UI/UX design, as well as sound and music design.Our portfolio is constantly updating, and I am pleased to share with you our projects at any time convenient for you.We can also organize a virtual meeting to discuss all the details.As for your order, we understand that you are looking for a developer with such skills:
Experience in Unity 3D content development for three years or more.Strong skills to work with objectively-oriented C# programming language.Experience in working with gaming assets, including chips, animation and materials.Profiling and optimizing gaming and rendering (GPU and CPU) performance.- Understanding the UX design process and experience working with the UX developer team.Capacity to detect errors and remove failures.We are ready to provide you with everything you are looking for.Our team has a lot of responsibility, and we follow the delays.We are ready to work together and look forward to your message.With respect,
by Victoria
Budget: 99999 USD Deadline: 26 days
Welcome to!
My name is Daniel, and I represent the Ukrainian GameDev studio where we create unique games, full of expectations and adventures.👋In our team we united experts with rich experience in developing games on the Unity movement.We have developed a whole collection of libraries and frameworks that enable us to work with high efficiency and unprecedented quality.And the most surprising thing in this is that we offer you this high quality work at attractive prices.Our talented professionals are Unity/C# developers, game and level designers, 2D/3D designers and animators, VFX and UI-UX designers, sound and music masters, and many other not less important professionals.We in the team all know their business and are ready to put their experience and passion into your project.We specialize in creating exciting games with the integration of NFT and blockchain technologies.We also have hypercasual games that will make you enjoy the game process in any situation, as well as online and multiplayer games that unite players from all over the world.And that’s just the beginning!We also create virtual and complementary reality projects to immers you in the amazing virtual worlds.We want to work with you and create something truly amazing!Discover for yourself how wonderful your game ideas can be.Please tell us when will you be comfortable to contact for dating and discuss details of your project?We are always ready to find a time that will come to you and us.We hope for quick cooperation!
Budget: 100000 USD Deadline: 30 days
and greetings. I am an experienced Unity developer, I take a team lead position in a local gaming studio. I can help you with the project without any problems. Write in a personal message - let's discuss details
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.
We are looking for an experienced Unity developer to help complete the game development. About the game: Genre: farm simulator. The game is already being developed in Unity. Initially, it was created for mobile devices, but later it was decided to release it for Steam (PC). What needs to be done: Finish the game according to the completed technical specification. Adapt the existing functionality for PC and Steam. Implement the already planned mechanics and interface. What we provide: Detailed technical specification. All necessary materials (models, graphics, objects, etc.). Photos, videos, screenshots, and recordings of the original game. A ready implementation plan. We are recreating a game that successfully operated over 10 years ago, so there is no need to invent or design from scratch. All mechanics, interface, and logic are already defined — they need to be implemented in Unity with quality. For project familiarization, we provide a link to one of the game video reviews: Insert link here. Requirements: Experience working with Unity. Experience in developing or adapting games for PC/Steam will be an advantage. Ability to work according to the provided technical specification. In your response, please indicate: examples of your work; experience working with Unity; estimated hourly rate or cost of execution. One of the video reviews: https://www.youtube.com/watch?v=5_wKoX7zRc0