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Budget: 1000 UAH Deadline: 1 day
Good night !
No problem (if necessary optimize)
Experience with Unity more than 2 years.
I know all the subtles and nuances of the gamedev.
Currently I am working in the gamedev company, so I am more than sure that there will be no problems.)
Budget: 999 UAH Deadline: 2 days
Hello to you! I have great experience in fixing gods and shortcomings in games. Sitting in such a position.
Give a short list that needs to be fixed and will be made in the shortest time)
Budget: 1000 UAH Deadline: 3 days
and greetings. I am an experienced Unity developer, I take a team lead position in a local gaming studio. I can help you with the project without any problems. Write in a personal message - let's discuss details
Budget: 3500 UAH Deadline: 3 days
Hello, I am a Unity developer, I can help.
The price and time is difficult. It all depends on the amount of fixations.
The task involves a printed circuit board in the form of a grid of size N × M, where each contact pad has its own coordinates. Initially, all points are isolated, but horizontal or vertical conductive tracks can be laid between them, connecting adjacent cells. The system of tracks determines whether electrical signals can propagate between different points on the board through direct or indirect connections. The program must handle two types of commands: adding a conductive track and queries to check if two specified points are connected. The result of the query should be “C” if the points are connected, or “NC” if they are not. All details, including input format, constraints, and implementation requirements, are provided in the attached file below. Payment: Can be negotiated after assessing the complexity. If possible, payment via PayPal.
I need to create a template texture in Photoshop. I will send you the texture itself, and I have an example of how I would like the template to look.
: We are looking for a 3D artist / AI video maker for an innovative AI-EdTech project (Radaastreya)Description: We are creating a large-scale media franchise and concept of an empathetic next-generation AI robot for teenagers — RADAASTREYA. The image is of a wise and bright 7-year-old girl, embodying divine wisdom and the "golden principle of AI" ("Every gentle touch is a new neural connection").Tasks (can be tailored to a specific specialist): Create/refine a high-quality 3D model of the girl-robot based on existing concept art. Generate short (10 seconds) photorealistic AI videos based on ready prompts, showing the interaction between the robot and teenagers.Who we are looking for: A creator with a strong portfolio in the fields of cyberpunk, futurism, or light fantasy. We value depth, the play of light, and emotions. We look forward to your portfolios and price range for short videos/models!
I need help connecting a clicker to my module, I will explain everything in private messages I need a programmer based on LUA for the game DCS World
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.