Budget: 300 USD Deadline: 7 days
Hello, I can implement, feel free to contact me.
My stack: JS, TS, ReactJS, NextJS, SCSS...
1)
It is necessary to fully study the algorithm of the indicator's operation. It is necessary to look at the Macd indicator algorithm under which conditions the intersecting lines are located when the condition is met, when it issues notifications, and from this point, look back at 1 candle to see under which conditions the Macd indicator lines are located at the very beginning of the candle opening! Fix this point as for creating new conditions for the indicator to issue notifications when these new conditions are strictly observed!
2)
It is necessary for the indicator not to repaint like the original and work on all timeframes!
3)
It is mandatory to complete the task in accordance with my T3, so that I can use this indicator with my other indicators according to my trading strategy. If it does not correspond to my T3, I will not be able to use this indicator along with my other indicators.
4)
In the ATTACHED SCREENSHOT BELOW, I DETAILED HOW T3 SHOULD BE EXECUTED.
5)
Before approving the task for implementation, I must be sure that you can handle the task. For this, I must first check the demo version of the indicator, which you can create, and only then approve the task. If you agree, you can start working.
6)
You can follow the link to download the indicator for review.
1)
It is necessary to fully study the algorithm of the indicator's operation. It is necessary to look at the Macd indicator algorithm under which conditions the intersecting lines are located when the condition is met, when it issues notifications, and from this point, look back at the conditions under which the Macd indicator lines are located at the very beginning of the candle opening! Fix this point as for creating new conditions for the indicator to issue notifications when these new conditions are strictly observed!
2)
It is necessary to build 2 models - linear and exponential, solve equations to adjust the coefficients, and achieve behavior of the exponential one as close as possible to the linear one on the analyzed segment.
3)
It is necessary for the indicator not to repaint like the original and work on all timeframes!
4)
It is mandatory to complete the task in accordance with my T3, so that I can use this indicator with my other indicators for my trading strategy. If it does not meet my T3, I will not be able to use this indicator along with my other indicators.
5)
In the attached screenshot below, I have described in detail how T3 should be executed.
6)
Before approving the task for implementation, I must be sure that you can handle the task. For this, I must definitely check the demo version of the indicator first, which you can create, and only then approve the task. If you agree, you can start working.
7)
Link to download the indicator!
https://disk.yandex.ru/d/9IoomcpcjhsjCg
Budget: 300 USD Deadline: 7 days
Hello, I can implement, feel free to contact me.
My stack: JS, TS, ReactJS, NextJS, SCSS...
Budget: 250 USD Deadline: 1 day
Hello, I will help you. Please write to me, I will be able to help you.
A patch is required for the graphics card driver that expands the capabilities of managing the graphics adapter by adding additional user settings. The patch must integrate into the existing driver architecture without disrupting its core functionality and ensure compatibility with supported versions of the operating system. The main goal is to provide more flexible access to parameters that are not available in the standard driver control panel, with the ability to modify them through a user interface or software API. The patch should provide a modular structure that allows for the addition of new parameters in the future without significant code redesign. It is necessary to ensure proper error handling, change logging, the ability to revert settings to default values, as well as maintain compatibility with future driver updates as much as possible. The solution should be accompanied by technical documentation describing the architecture, implemented capabilities, limitations, and testing recommendations.
We are a large logistics company with our own exports. We have a large fleet of vehicles and we constantly send our own vehicles for export to European countries.Description Website: https://echerha.gov.ua/ On this website, we place our vehicles in an electronic queue for crossing the state border. During registration, the following data must be entered: driver's first and last name; foreign passport number; email address; logistics phone number for notifications; type of vehicle (cargo); manufacturer's name of the vehicle; state registration number of the tractor; state registration number of the trailer; customs declaration number. A specific day and time for crossing the border is predetermined for each vehicle. For example, the vehicle must pass through the "Rava-Ruska" checkpoint on Monday at 10:00.Our Problem - The queue on the website https://echerha.gov.ua/ moves unpredictably. - For example, today is Friday, and the vehicle must cross the border on Monday at 10:00. - We do not know exactly when the queue will start moving. This can happen on Friday evening, at any time on Saturday or Sunday, early in the morning, during the day, or late at night. - When the queue starts moving, it is immediately visible on the website. Sometimes, within just a few minutes, it can move from Friday to Monday or even to Tuesday. - Because of this, logistics personnel are forced to constantly monitor the mobile application or website to not miss the moment when the queue reaches the required date and time. If this moment is missed, we physically cannot place the vehicle in the queue for the needed time slot.Task - After entering the vehicle data (for example, into a table or another interface, depending on the programmer's implementation), the system should automatically track the movement of the queue. - When the queue reaches the predetermined date and time, the system should automatically fill in the necessary data and place the vehicle in the queue without the involvement of the logistics personnel.
Looking for an experienced TrinityCore 3.3.5a developer who has a good understanding of the core architecture, Battleground system, C++, SQL, and the WoW 3.3.5 client. A custom Battleground “Slavery Valley” has already been integrated into the project, transferred from AzerothCore to TrinityCore. The main part of the work has already been completed, but it needs to be brought up to Blizzard's standards.What has been done TrinityCore 3.3.5a + Eluna. The server is fully configured. The Battleground is integrated into the core. Entry into the BG works. Client UI works (partially). Most SQL and DBC have been transferred. Builds without errors.What needs to be done Fix remaining Battleground bugs. Bring the mechanics up to the level of official Blizzard Battlegrounds. Fix the match start phase. Implement correct starting gates/fire walls. Fix point capture mechanics. Fix match completion. Check score allocation and WorldState functionality. Fix remaining C++ and SQL issues. Conduct a full gameplay test.Requirements Mandatory experience: TrinityCore 3.3.5a; C++; SQL (MariaDB/MySQL); DBC; MPQ; Visual Studio; CMake; Git. Would be a big plus: AzerothCore; Eluna; experience in Battleground development; understanding of the client side of WoW 3.3.5a.Work format Work is staged. Mandatory testing after each stage. Each stage is accepted only after in-game verification. Clear reports on changes are required.In the future This is a long-term project. After completing the Battleground, the following is planned: transfer of new Battlegrounds; transfer of new arenas; new races; new classes; new game systems; further development of a custom World of Warcraft 3.3.5a server. Looking for a developer who has already worked with TrinityCore and can not only write code but also bring the system to a fully operational state.no server from 0 as I want If you are looking for a developer not just for one Battleground, but for creating a server from scratch, then the announcement should look something like this.Project Title Development of a World of Warcraft 3.3.5a server from scratch (TrinityCore / C++ / SQL / Eluna)Project Description Looking for an experienced TrinityCore 3.3.5a developer for long-term collaboration. I need a person who can develop a fully ready World of Warcraft 3.3.5a game server from scratch based on TrinityCore with further project development. The project is large and is expected to take several months of development.Project Foundation TrinityCore 3.3.5a. Maximally stable and close to Blizzard base. Eluna Lua Engine. MariaDB. Visual Studio + CMake. Git.What is planned to be implemented Fully operational server 3.3.5a. Fixing core bugs. Development of new game systems. Integration of custom Battlegrounds. Integration of new arenas. Transfer of useful modules from AzerothCore to TrinityCore. Development of custom modules. New PvP and PvE systems. New game events. Class balancing. Additional progression systems. Improvement of server performance.In the future After completing the basic part, the following is planned: new races; new classes; new zones; new dungeons; new raids; new Battlegrounds; new professions; new game mechanics; integration of modern systems into the 3.3.5a client.Developer Requirements Mandatory: Excellent knowledge of TrinityCore 3.3.5a. Confident knowledge of C++. SQL (MariaDB/MySQL). Git. Visual Studio. CMake. Understanding of TrinityCore architecture. Experience with Battleground, PvP, and game mechanics. Would be a big plus: Experience with AzerothCore. Eluna Lua Engine. Working with DBC and MPQ. Experience in creating custom game systems.Work format Work is staged. Each task is documented as a separate technical assignment. Mandatory testing after each stage. Work is accepted only after verification directly in the game. A developer is needed who can bring functionality to a fully operational state, not just write code.