Pixel Art designer for 2D game
Project Description:
We are developing a 2D game (genre: strategy) and are looking for an experienced pixel art designer to create visual assets. It is important to maintain a consistent style, atmosphere, and quality across all game elements.
🧩 Tasks
You need to not only draw individual elements but also form a cohesive visual system:
- Development of characters (player + NPC)
- Creation of animations:
- idle
- run
- attack
- death
- Drawing environment (tilesets):
- platforms / ground
- walls
- decorative elements
- Development of UI elements:
- buttons
- icons
- HUD (health, resources, etc.)
- Game items:
- weapons
- loot
- inventory
🎨 Style Requirements
- Pixel art
- Consistency of style across all assets
- Experience in game development will be an advantage
- Ability to work with animations (sprite sheets / frame-by-frame animation)
⚙️ Technical Requirements
- Pixel-perfect (no blur or smoothing)
- Adherence to pixel multiples
- Single color palette (or work within a specified palette)
- Preparation for integration into the Godot engine
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234 Hello! I am extremely interested in your 2D strategy project. I have experience in creating Pixel Art assets and clearly understand the technical requirements for game development: working with fixed palettes, maintaining pixel multiplicity, and creating proper sprite sheets for animations. I am ready to develop a cohesive visual system, including characters, UI elements, and tilesets for the environment, which will be easy to integrate into the Godot engine. I pay great attention to detail to ensure pixel-perfect quality without blurriness and to maintain a consistent atmosphere for the game. I would be happy to discuss the scope of the first iteration of work.
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2013 35 0 Hello! I am interested in your task. I am ready to take on the project as a pixel artist with a focus on creating a cohesive visual style. Given the scope of tasks (characters, animations, tilesets, UI, and items), I propose to work on a milestone payment format.
- Development of style/basic pipeline
- Characters + animations
- Tilesets
- UI
- Items
This will allow for clear control over the scope and budget. I work with consideration of:
- pixel-perfect approach
- optimization for Godot
… - a unified palette and style
- preparation of sprite sheets for integration
The final cost depends on the scope, but I can provide an exact estimate for each stage after discussion. I am ready to discuss details, references, and assess the exact scope. I can start with a small test stage (1 character + animation).
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3686 140 1 Good day!
I draw pixel art, there are some references in the portfolio, this is only a small part
but I do not engage in animation.
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1620 19 0 1 Hello. I am an artist-illustrator with 6 years of experience in game development. I am proficient in raster and vector graphics. I work in different styles. I will create graphics for your game quickly, beautifully, and with high quality. I would be happy to work on the project. Please see my portfolio: https://www.artstation.com/evgeniaparasochka
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613 2 0 Good day! I am interested in your offer. You can view my work here:
Freelancehunt I would be happy to discuss the details and collaborate!
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731 7 0 Hello,
I have experience working in a team on a pixel game. This style has captivated me, so I am interested in your project)
I will tell you about my experience in this field:
-I created a character;
-I worked with animation, drawing movements forward, backward, left, right, running, animations of how the cat (character) ate and drank;
-I drew sprites and tiles, then assembled them into ready-made locations.
I can send all examples in personal messages.
My experience with UI is minimal, but I have a basic understanding and am ready to learn everything that is needed.
I will be waiting for your feedback, have a great rest of the day)
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478 2 0 Good day, I specialize in dynamic montage and pixel art, and I also work in game development. Here is a small example.
Google Drive
Thank you for your attention, have a nice day)
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